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by Sirius
Sun Nov 24, 2019 12:30 am
Forum: D2X-XL Help
Topic: Compilation issues
Replies: 3
Views: 557

Re: Compilation issues

While I haven't tried to compile XL for quite a long time (DLE is where I do my work), from reading the errors I get the impression these are operations that used to work but GCC has gotten stricter and now it won't let you - XL hasn't been updated in a few years if I recall correctly so there's no ...
by Sirius
Sun Nov 24, 2019 12:24 am
Forum: D2X-XL Mapping & Modding
Topic: The Sphere [1.6]
Replies: 198
Views: 56476

Re: The Sphere [FINAL 1.5]

E-mail is what I'd use, the forum is pretty inactive these days so he may not check it much. You can upload it on enspiar.com/dmdb in the meantime - generally good practice to have it there anyway since it's the first place people look for levels nowadays.
by Sirius
Sun Nov 24, 2019 12:17 am
Forum: DLE-XP Help
Topic: I want to learn how to use DLE-XP
Replies: 48
Views: 20851

Re: I want to learn how to use DLE-XP

These days I would recommend Swarthy's videos:
https://www.youtube.com/channel/UCTbAxf ... Uxw/videos
by Sirius
Wed Aug 16, 2017 3:46 pm
Forum: DLE-XP Help
Topic: Tutorial: Setting up custom controls
Replies: 0
Views: 3458

Tutorial: Setting up custom controls

Version 1.12.28 of DLE (http://www.descent2.de/files/dle-1.12.28.7z) introduces configurable camera movement controls. Since these cannot currently be configured through the UI (yet; I'll look at it but it's a lot of UI work) I figured I should write a how-to so you can actually make use of this fea...
by Sirius
Sat Feb 13, 2016 5:30 am
Forum: D2X-XL Mapping & Modding
Topic: Overlad, 6DOF game made by original Descent creators
Replies: 8
Views: 10665

Re: Overlad, 6DOF game made by original Descent creators

Co-op would have been awesome - but hey, at least this is a good start. It has the feeling of "next-gen" D2X-XL in a way.
by Sirius
Fri Feb 12, 2016 9:23 am
Forum: DLE-XP Help
Topic: Is Sirius on hiatus for the fixes and updates of DLE?
Replies: 3
Views: 12456

Re: Is Sirius on hiatus for the fixes and updates of DLE?

Okay, finally completed some adjustments for the custom texture manager's handling of high-resolution textures... should be less crashy, less buggy, more usable next DLE release.

Now for all these bugs. Ctrl + Home is a fun one.
by Sirius
Tue Nov 03, 2015 10:33 am
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 26331

Re: Custom weapons mod?

Yeah I'll be honest, I don't know if trying to cold-start level 25 on a no-death run is plausible without a lot of pain - I have to assume it is possible due to the way Descent works but you're going to be low on ammo and facing a boss that, if you have to fight him alone with energy weapons only......
by Sirius
Tue Nov 03, 2015 10:25 am
Forum: DLE-XP Help
Topic: Is Sirius on hiatus for the fixes and updates of DLE?
Replies: 3
Views: 12456

Re: Is Sirius on hiatus for the fixes and updates of DLE?

I have definitely been pretty slow to deal with anything in the last several months. I've been meaning to continue work on some of the most-requested things, but every time I look at where the code has to go for customizable controls to work, I think "urgh... maybe tomorrow". I do still se...
by Sirius
Thu Oct 22, 2015 5:21 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 26331

Re: Custom weapons mod?

Good luck on 25 ;)
by Sirius
Fri Oct 16, 2015 4:56 am
Forum: Multiplayer Date Planner
Topic: Looking to host regular, large matches
Replies: 2
Views: 14776

Re: Looking to host regular, large matches

OK. I might have incompatible times though - I don't know if I've spotted you on there.
by Sirius
Wed Oct 14, 2015 3:59 am
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 26331

Re: Custom weapons mod?

Oh... yeah, if you aren't past that yet, it should show up on the automap.
by Sirius
Mon Sep 28, 2015 3:45 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 26331

Re: Custom weapons mod?

Ooh... yeah. If that's the level I'm thinking of it was one of the fairer ones, though, in that lines of sight were usually pretty long and you have a chance to kill many robots from range (although that's typically wasteful of energy, until you have a recharge station cleared), or at least dodge wh...
by Sirius
Mon Aug 31, 2015 5:27 am
Forum: D2X-XL Mapping & Modding
Topic: Pumo Mines Thread
Replies: 507
Views: 128028

Re: Pumo Mines Thread

Massive overkill backups.

I do it too, though. It gets pretty hard to lose stuff when you have five different ways to recover it.
by Sirius
Tue Jul 21, 2015 4:10 pm
Forum: General Discussions
Topic: D2X-XL or DXX-Rebirth - which is better?
Replies: 22
Views: 12093

Re: D2X-XL or DXX-Rebirth - which is better?

I don't believe the .plr would be changed, for compatibility with DOS.
by Sirius
Tue Jul 21, 2015 3:38 am
Forum: General Discussions
Topic: D2X-XL or DXX-Rebirth - which is better?
Replies: 22
Views: 12093

Re: D2X-XL or DXX-Rebirth - which is better?

You can kind of do that by installing Rebirth in a subdirectory and fiddling with the configuration file to point it up to the parent directory for pilot and data files. Not so easy to do with the D1 version for reasons I never figured out, but it worked with D2. I don't generally tell other people ...

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