Search found 6 matches

by Melacon
Wed Jun 03, 2009 12:15 pm
Forum: Multiplayer Date Planner
Topic: MP game on Sunday 7 June at 02:00 GMT
Replies: 0
Views: 3546

MP game on Sunday 7 June at 02:00 GMT

Anyone down for a game around that time? Please post here!
by Melacon
Mon May 11, 2009 9:45 am
Forum: General Discussions
Topic: Multiplayer - Bumping other ships - Slingshot + massive dam
Replies: 11
Views: 4018

karx11erx wrote:As I wrote this is a classical case of rigid body collision. I just have to implement it. No need to implement ugly hacks to reduce computative errors produced by the current code to acceptable dimensions.


lol - nice response :lol:
by Melacon
Mon May 11, 2009 9:43 am
Forum: Multiplayer Date Planner
Topic: 11 / may | GMT+10, game anyone?
Replies: 1
Views: 4096

11 / may | GMT+10, game anyone?

I've been lurking in the steam chat room, and looking for the channel on irc but cant locate it. Anyone down for a game in the next couple of days please post here so we can organise one :)
by Melacon
Mon May 11, 2009 8:17 am
Forum: General Discussions
Topic: Shadows - Somehow its Fixed!
Replies: 3
Views: 1964

"eya mugsy.. toin it on, the radio"
by Melacon
Mon May 11, 2009 4:03 am
Forum: General Discussions
Topic: Multiplayer - Bumping other ships - Slingshot + massive dam
Replies: 11
Views: 4018

I understand that it would be band aid approach - but until the physics is fixed up, would it not work if it were only applied to player objects?
by Melacon
Mon May 11, 2009 1:32 am
Forum: General Discussions
Topic: Multiplayer - Bumping other ships - Slingshot + massive dam
Replies: 11
Views: 4018

I'm no programmer (in the process of teaching myself), but couldn't a simple "if" conditional statement that checks the velocity component of the vector is greater than a certain value, and if it is, assigns the velocity component that maximum value?

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