Search found 656 matches

by blarget#
Fri Jun 01, 2012 1:20 pm
Forum: Off Topic
Topic: Descent like game called: Retrovirus
Replies: 66
Views: 33787

Re: Descent like game called: Retrovirus

Too bad the stream never happened.
by blarget#
Fri Jun 01, 2012 1:07 am
Forum: DLE-XP Help
Topic: How to adjust the curve generator's length?
Replies: 6
Views: 4012

Re: How to adjust the curve generator's length?

he is using 1.8.x or 1.9.x or something... I don't exactly remember.

@jinx. You should try updating opengl drivers and try the latest again ^.^
by blarget#
Fri Jun 01, 2012 1:05 am
Forum: General Discussions
Topic: Development Blah: Comments
Replies: 553
Views: 84934

Re: Development Blah: Comments

What are you talking about? I use DLE alot when i can understand it. Mostly for lighting. Pumo uses it for custom stuff. Hawkins uses it for everything. Gengi uses it when he can.... ish (he is complicated). Descent freak still uses it. I think wolfy uses it (DFW). and many more i cant think of off ...
by blarget#
Sun May 20, 2012 10:50 pm
Forum: D2X-XL Mapping & Modding
Topic: (- MAPPING MAYHEM -): themapping competiton.
Replies: 0
Views: 4382

(- MAPPING MAYHEM -): themapping competiton.

http://dl.dropbox.com/u/10224384/Project_folder/mappingMayhem.png Welcome the the 1st week long Mapping competition. This competition will focus on the ability for a mapper to make a map in a weeks time. The Rules are quite simple. You can use any editor you want and make it for any game-type you w...
by blarget#
Sun May 20, 2012 12:32 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: descent 2 robot re-models
Replies: 87
Views: 35142

Re: descent 2 robot re-models

hey look. a good modeler has appeared. I remember when i tried making models for all the D1 robots. Fun times.
Hopefully you wont give up or loose interest. I sure did.
by blarget#
Tue May 15, 2012 6:51 pm
Forum: General Discussions
Topic: Looking for HAXMEDIT32
Replies: 9
Views: 5983

Re: Looking for HAXMEDIT32

no way... your going to port a ham editor to 64 bit?! and get rid of the limitations like "you can't edit this variable because its cheating"?

speculating. :sweat:
by blarget#
Tue May 15, 2012 1:15 pm
Forum: General Discussions
Topic: (SDL)Devil
Replies: 35
Views: 14218

Re: (SDL)Devil

I've been waiting to hear you say that diedel. Thank you. Now. I am not mad anymore. I will post a workflow video to show you more of devil when I get home so I can help improve 1st person mode. (from my windows phone 7)

EDIT: http://www.youtube.com/watch?v=88E0fbE2OOA
by blarget#
Mon May 14, 2012 1:13 pm
Forum: General Discussions
Topic: (SDL)Devil
Replies: 35
Views: 14218

Re: (SDL)Devil

I'm fine with you disagreeing with me, but changing my icon is going way too far. You say people should not get offended when people criticize what editor or tool they use, but you obviously are offended that anyone would use any editor other then your obviously "superior" one. You are a h...
by blarget#
Mon May 14, 2012 4:21 am
Forum: D2X-XL Mapping & Modding
Topic: Fume "a pumo mine multiplayer project"
Replies: 10
Views: 5287

Re: Fume "a pumo mine multiplayer project"

Yes, this has been in the works (mostly ideas) for 5 months now. Even though i only started mapping today.
Pumo gave approval long ago. His name is in the map itself; don't know how else to credit him.
by blarget#
Mon May 14, 2012 2:39 am
Forum: General Discussions
Topic: (SDL)Devil
Replies: 35
Views: 14218

Re: (SDL)Devil

I'm honestly offended Diedel. Just because you don't know the work flow of a program, does not mean its bad. And calling it a horse cart does not make it any better. I know you are trying to be humorous, but you're not funny. This is coming from a Devil pro: you don't know what you are saying >.>. :...
by blarget#
Sun May 13, 2012 12:30 am
Forum: General Discussions
Topic: Development Blah: Comments
Replies: 553
Views: 84934

Re: Development Blah: Comments

Diedel, i believe your latest update has made ALOT of mappers happy. People will use your editor more now. I honestly appreciate you doing this.
by blarget#
Tue Apr 24, 2012 1:14 am
Forum: Off Topic
Topic: Human Car Sounds
Replies: 1
Views: 3444

Re: Human Car Sounds

I think this guy is a bit better. http://youtu.be/RyMjgHmqWew
by blarget#
Thu Apr 19, 2012 7:24 pm
Forum: DLE-XP Help
Topic: Problems with transparent custom textures
Replies: 31
Views: 10010

Re: Problems with transparent custom textures

fun fact, i never saw this thread and I've been stalking this guy trying to make him respond on Facebook for ever now. I've been trying to get the source out of him. He wont respond >.<
by blarget#
Tue Apr 10, 2012 7:18 pm
Forum: General Discussions
Topic: Development Blah: Comments
Replies: 553
Views: 84934

Re: Development Blah: Comments

Yeah, when i make complex 8 sided tubes in my map, i ignore lining up sides. With this feature i might just start using dle xp for texture alignment.

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