Search found 14 matches

by epsy
Thu May 08, 2008 5:04 pm
Forum: General Discussions
Topic: worklog navigation woes
Replies: 13
Views: 3687

What you said about this "omg pwnzor" suggests that I was oh so fond of my great technical achievement, trying to show it off. That is very offensive. I hate it if people claim something about me w/o knowing me and my motives and having inquired them first. At the time you made it someone...
by epsy
Thu May 08, 2008 2:55 pm
Forum: General Discussions
Topic: worklog navigation woes
Replies: 13
Views: 3687

And no need to get offensive by saying that pwnz0r crap, dude. How can one get upset about such a peanut. :no: I'm not being upset nor offensive(or at least not wanting to be). I know you've put an immense effort in this website as well as in your projects but your website clearly poses a problem t...
by epsy
Thu May 08, 2008 11:58 am
Forum: General Discussions
Topic: worklog navigation woes
Replies: 13
Views: 3687

It works for me. I guess you guessed that. ;) broken doesn't mean doesn't work at all : did you ever try to open a worklog entry in a new tab? If I middle click on a worklog entry, nothing happens. That's a common aspect of a broken website. I can easly guess that at the time you've written this we...
by epsy
Wed May 07, 2008 9:28 pm
Forum: General Discussions
Topic: Worklog Feedback
Replies: 15
Views: 6483

it's quite interesting to read

the only thing i don't like is the (100% javascipt) navigation, it's quite broken on that point :|
by epsy
Sun Apr 20, 2008 11:16 pm
Forum: D2X-XL Help
Topic: Multiple Displays?
Replies: 6
Views: 2540

He just wants the ability to use "spectate"/"observer" mode to lock the view to an active player's rear view in multiplayer (specifically co-op). If he always plays in multiplayer mode (co-op for singleplayer) and has a second copy of d2x-xl running on his second display locked ...
by epsy
Sun Dec 23, 2007 11:40 am
Forum: D2X-XL Help
Topic: looks like i'm getting problems
Replies: 3
Views: 2816

Sorry, i went too fast on my own conclusions, forgetting to post logs :oops: I'm running d2x-xl 1.11.71 on a gentoo(linux 2.6.20) with an i915as graphic chipset with its drivers from the mesa project I installed it by checking out the svn, then sh autogen.sh && sh configure --enable-release=...
by epsy
Thu Dec 13, 2007 7:46 pm
Forum: D2X-XL Help
Topic: looks like i'm getting problems
Replies: 3
Views: 2816

looks like i'm getting problems

d2x-xl wont go furthermore than the intro cutscene, then freezes so, decided to see what was the problem's source, i straced it and figured that as soon as the intro scene finished(or when i stop it) it starts to loop segfaults, but without the main process quitting my guess: it's in a forked child,...
by epsy
Sat Nov 24, 2007 11:33 pm
Forum: Off Topic
Topic: Forsaken
Replies: 7
Views: 4033

direct X...meh
btw it doesn't look very open source, even if they do say so, i can't see any link to sources
by epsy
Sat Nov 24, 2007 11:21 pm
Forum: General Discussions
Topic: Shader programming and advanced effects
Replies: 10
Views: 3458

Re: Shader programming and advanced effects

karx11erx wrote:Technically D2X-XL (and I) are far enough to implement shader controlled full screen effects like e.g. a screen distortion when firing the Fusion gun.
microwave-style canon (in MP)?
wobbling robots before death instead of just rolling with explosions(kind of a sick effect)? :mrgreen:
by epsy
Sat Nov 17, 2007 2:34 pm
Forum: General Discussions
Topic: Boiling Point feedback
Replies: 38
Views: 12089

here's what i remember about it :P :

very long loading times, lag when entering almost each area
very nice architecture
but you abuse doubling bots upon die
by epsy
Fri Nov 16, 2007 5:32 pm
Forum: General Discussions
Topic: D3X
Replies: 16
Views: 6859

Re: D3X

Red_5 wrote:D3 needs is a few bug fixes and features
also D3 using non-obsolete versions of gcc :/
by epsy
Wed Nov 07, 2007 6:25 pm
Forum: D2X-XL Mapping & Modding
Topic: post new levels here!!!
Replies: 11
Views: 6639

maybe make this a « Random Dev. Shots » thread ? :P
by epsy
Wed Nov 07, 2007 6:18 pm
Forum: General Discussions
Topic: Making videos
Replies: 7
Views: 4158

http://recordmydesktop.iovar.org/

a good Linux tol if you don't have expensive video cars or w/e...

to record a GL window you must choose the « capture entire frames » option when recording otherwise they would just be black(since the XDamage extention wont work on it)
by epsy
Sat Oct 27, 2007 7:19 pm
Forum: D2X-XL Help
Topic: compilation problems..re-size of symbol `RenderSegmentFaces'
Replies: 1
Views: 2220

compilation problems..re-size of symbol `RenderSegmentFaces'

hello, i just downloaded lasted d2x-xl from svn and i got the following error while compiling rev. 868: make[2]: Entering directory `/home/epsy/d2x-xl-svn' gcc -I ./arch/linux/include -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -pipe -O2 -Wall -Wno-char-subscripts -o d2x-xl main/libmain.a 3d/lib...

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