Search found 10 matches

by jihnsius
Sun Dec 01, 2013 1:39 am
Forum: DLE-XP Help
Topic: Error: Cannot open include file: 'Frustum.h' (and more)
Replies: 5
Views: 4084

Re: Error: Cannot open include file: 'Frustum.h' (and more)

Because I would like to edit the level editor for a spin-off game.

What would you recommend for compiling?
by jihnsius
Sat Nov 30, 2013 9:36 pm
Forum: DLE-XP Help
Topic: Error: Cannot open include file: 'Frustum.h' (and more)
Replies: 5
Views: 4084

Error: Cannot open include file: 'Frustum.h' (and more)

I'm trying to compile the newest version of DLE-XP in Visual Studio 2008 on Win 7 x64. 1>c:\dle-source\1.11.79\renderer.h(11) : fatal error C1083: Cannot open include file: 'Frustum.h': No such file or directory error C2061: syntax error : identifier 'byte' 1>ObjectToolSound.cpp 1>c1xx : fatal error...
by jihnsius
Fri Jun 01, 2012 1:52 am
Forum: DLE-XP Help
Topic: How to adjust the curve generator's length?
Replies: 6
Views: 4611

Re: How to adjust the curve generator's length?

I already have tried that. No luck in the case of DLE-XP.
by jihnsius
Fri Jun 01, 2012 12:32 am
Forum: DLE-XP Help
Topic: How to adjust the curve generator's length?
Replies: 6
Views: 4611

Re: How to adjust the curve generator's length?

I'm using the previous version (pretty sure). I assume it's the last one that doesn't make OpenGL mandatory (or on by default), as it's the last version I can open without crashing before the splash screen.
by jihnsius
Thu May 31, 2012 11:30 pm
Forum: DLE-XP Help
Topic: How to adjust the curve generator's length?
Replies: 6
Views: 4611

How to adjust the curve generator's length?

I want to know how to adjust the curve made by the curve generator -- those two red lines with a circle on the end of them? I'm pretty sure I remember being able to stretch those lines out somehow, which made the curve stretch out longer on that side, but I can't remember how it's done. Can somebody...
by jihnsius
Fri May 18, 2012 6:06 pm
Forum: DLE-XP Help
Topic: Texture view depth perception render bug
Replies: 1
Views: 3589

Texture view depth perception render bug

When the depth perception setting is set to anything other than off (set to slow, medium, or high) and I'm using the textured view of the level, whenever I move the camera close to the level to the point where the camera is directly over or inside of a cube, textures will stretch from the source all...
by jihnsius
Wed May 16, 2012 10:48 pm
Forum: DLE-XP Help
Topic: Why is it that when you turn depth perception off you can't
Replies: 2
Views: 3280

Why is it that when you turn depth perception off you can't

use A and Z to move the camera closer/further like you can with depth perception on?
And while on that topic, why does mouse wheel up/down reset the camera's position?
by jihnsius
Wed May 16, 2012 8:59 pm
Forum: DLE-XP Help
Topic: Program crashes immediately after starting it.
Replies: 2
Views: 3371

Re: Program crashes immediately after starting it.

http://sourceforge.net/tracker/?func=detail&aid=3519957&group_id=155890&atid=1127146 I see that this has already been posted, and it says it's been resolved, but I can't see anything on the post page that would help me with the problem... I don't understand how this site works. EDIT: Aft...
by jihnsius
Wed May 16, 2012 8:30 pm
Forum: DLE-XP Help
Topic: Program crashes immediately after starting it.
Replies: 2
Views: 3371

Program crashes immediately after starting it.

Every time I start DLE-XP it crashes before it fully loads. After specifying my D1 and D2 directories in the .ini file, I can see the textures start to load on the left side of the screen immediately before crashing. Here's all the info it gives me when it crashes: Problem signature: Problem Event N...

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