Search found 57 matches

by Megagun
Fri Mar 06, 2009 5:56 pm
Forum: General Discussions
Topic: Why?
Replies: 21
Views: 6104

Myself, I'd prefer the Rebirth texture style, but perhaps with some of the (lighting) effects from XL. I'm not entirely sure why I like the pixelated look more, but I think I can make a little educated guess: The walls in Descent -obviously- lack details, like 3d lamps, complex geometry, and the lik...
by Megagun
Fri Oct 17, 2008 2:47 pm
Forum: D2X-XL Mapping & Modding
Topic: So, what if we...
Replies: 69
Views: 21861

Impossible. I would rather use that heavily modified Q1 engine out there (what was its name ...) Nexuiz http://www.alientrap.org/nexuiz/ DarkPlaces, actually (Nexuiz is indeed based on DarkPlaces, yet contains lots of additions and changes (such as their own model format), plus it's performance is ...
by Megagun
Thu Oct 16, 2008 5:01 pm
Forum: General Discussions
Topic: Free Descent 1/2 data
Replies: 33
Views: 10354

Well, what I thought about a few days ago was to create a program that could convert a directory of files (images, music, 3d models, scripts) and 'compile' them into the required datafiles. Then, create the needed scripts that are then compiled into said datafiles, and you'd end up with your own fre...
by Megagun
Thu Oct 16, 2008 4:50 pm
Forum: General Discussions
Topic: Free Descent 1/2 data
Replies: 33
Views: 10354

Hm, TEW is interesting... Anyways, there are two ways you do this.. 1) Create original Descent compatible datafiles and use highres textures where needed (more or less what I tried to do with Freescent back in the days) 2) Modify the sourcecode to in essence eliminate the need for Descent's datafile...
by Megagun
Wed Mar 26, 2008 9:30 pm
Forum: General Discussions
Topic: turbulent times.... but still :)
Replies: 25
Views: 8294

If you still insist on my plans constituting license violation there probably is no way past your preconceived opinions. Just asking questions so that in the end, we'll know wether what you're doing is legal or illegal. Feel free to point me to a definitive answer as to why this is legal and confor...
by Megagun
Wed Mar 26, 2008 9:24 pm
Forum: General Discussions
Topic: turbulent times.... but still :)
Replies: 25
Views: 8294

No bad intentions here, I'm just doing what is probably expected from me by the entire software community; be it users or developers (hence including yourself and Parallax), to find and comment on license wrongness. Users are the only people who can really find stuff like this out, and fight it, unl...
by Megagun
Wed Mar 26, 2008 9:11 pm
Forum: General Discussions
Topic: turbulent times.... but still :)
Replies: 25
Views: 8294

Sourceforge doesn't push you into anything; Sourceforge accepts projects to be hosted that meet X Y and Z as requirements... Also, hmm, I can't find a *definitive* license file anywhere.. Were the Descent 2 sourcecodes released under a Share-alike license? EDIT: reply to Karx' message which was post...
by Megagun
Wed Mar 26, 2008 9:02 pm
Forum: General Discussions
Topic: turbulent times.... but still :)
Replies: 25
Views: 8294

Isn't the way you're currently going with D2x-XL (only making updates available to donators) illegal as per the Descent source license? http://www.descent2.com/ddn/sources/descent2/ "You are allowed to use this code only for non-commercial, non-revenue generating purposes only." Hence ille...
by Megagun
Wed Mar 12, 2008 9:03 am
Forum: General Discussions
Topic: Interplay
Replies: 2
Views: 1925

Interplay

http://www.interplay.com/
Looks like they're more serious now.
by Megagun
Sun Mar 02, 2008 1:08 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: Legal Issues Regarding The Texturing Project
Replies: 11
Views: 28160

You can base your work on the original texture (as in: look at a texture and then make your own texture solely by looking at the original one), but you can't use the original texture in your works. Where did you read this ? Give me link to this legal-notice please! If I know, only using unchanged o...
by Megagun
Sat Mar 01, 2008 8:47 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: Legal Issues Regarding The Texturing Project
Replies: 11
Views: 28160

http://home.deds.nl/~megagun/temp/moosetexture.png (When I made that comparison, a long time ago, I didn't bother finding the actual equivalent images, so here you'll see one broken, and one working monitor) Whoever made that used the original texture for the remastered texture. Look at the rust on...
by Megagun
Fri Feb 29, 2008 9:23 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: Legal Issues Regarding The Texturing Project
Replies: 11
Views: 28160

Legal Issues Regarding The Texturing Project

Plus, it'd actually be legal. Really, though, you guys who are producing these high-res textures might want to watch out a bit; many of your high-res textures, while awesome, seem to use the old original textures extensively, so when any of the original Descent people want to write a cease-and-desis...
by Megagun
Fri Jan 25, 2008 5:41 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: Freescent: project similar to openarena/freedoom, etc.
Replies: 81
Views: 45146

Well, 9 days ago, as a 'last resort' kind of thing, I sent the guys over at Volition Inc a lengthy e-mail, informing them about the Freescent project, and wondering if I were able to use some of their original data (and asking some other questions in the process). Haven't gotten a reply yet, and I h...
by Megagun
Tue Jan 22, 2008 5:15 pm
Forum: General Discussions
Topic: support for moving D2 to a better engine
Replies: 41
Views: 9017

I agree with the world editing. Indeed, it's insanely easy to make squareish buildings, and indeed it is slightly more difficult with angled buildings, but for such things you can just copypaste walls. I haven't had a single crash here ever since I upgraded to the latest patch (27dec2007), and I've ...
by Megagun
Tue Jan 22, 2008 4:57 pm
Forum: General Discussions
Topic: support for moving D2 to a better engine
Replies: 41
Views: 9017

Care to elaborate on these many things which suck?
Care to give examples?

Really, saying "It sucks! I KNOW AND HAVE FOUND MANY THINGS WHICH SUCK! do not use it!" without actually saying *what* sucks doesn't work.

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