Search found 63 matches

by Retrochallengegamer
Sun May 03, 2015 7:28 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

Not yet, what exactly do I need to do specifically? Either way, I just came across something odd, not sure if its the level set itself or not, but as I was recording level 2 and before I entered the red door which goes into that rather curvy, long, dark hallway of water and rock, I just suddenly die...
by Retrochallengegamer
Sun May 03, 2015 10:45 am
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

In case you were wondering what my workstation looked like seconds before rendering the first video. A lot of work goes into each video in terms of post editing. :mrgreen: You're probably wondering why I have two video editing parts, well actually one is the video with the gameplay sound and one is ...
by Retrochallengegamer
Sun May 03, 2015 12:42 am
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

Negative. I still got a good 300+ GB left on it!
by Retrochallengegamer
Sat May 02, 2015 7:45 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

I've already deleted the video off my hard drive. Maybe karx11erx has it still from the bug report? Either way, I just recorded my the first level + briefing and already starting on the second. Great fun and it looks wonderful. I should have up the first video in a few weeks once I get a good backlo...
by Retrochallengegamer
Fri May 01, 2015 8:49 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

I've tried all three of those exe programs, same issue. I've also checked my cache/lightmaps folder and they do indeed create actual lightmaps after every computation. It overwrites the previous however, instead of creating doubles. Not sure how unique my setup is, since all of it works pretty flawl...
by Retrochallengegamer
Fri May 01, 2015 1:07 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

Multithreading doesn't seem to do anything. And it appears to be on a 'as-needed' basis too. What that means is: As I start up the level, regardless if there is an existing lightmap for the level, it'll precompute lighting. If I quit out of Descent 2 and restart it up later, it'll have to recompute ...
by Retrochallengegamer
Fri May 01, 2015 1:01 am
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

The new version works! No more robot shooting! :clap: I downloaded your current TEW file and extracted it to the root Descent 2 folder, light maps and all, but the game refuses to listen and barrels on precomputing the lightmaps anyway! Oh well, gotta wait through it. But now I can finally start rec...
by Retrochallengegamer
Thu Apr 30, 2015 11:09 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

Well, I tested it out with Rebirth and it works just fine with the modified descent2.ham, so I have no idea what the issue is. The reason I'm working with this is because of my challenge I want to do with the mission. I am doing the mission blind and to add insult to injury, I am going in blind with...
by Retrochallengegamer
Wed Apr 29, 2015 11:34 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

Well the first one I won't even bother since its right after the opening room in level 1. Just exit the entry way and its right past the first, central pillar. He shoots Boss 7. I 'will' give you a save game right before the blue door, same level, beyond that is another enemy that shoots a SPIKE. If...
by Retrochallengegamer
Wed Apr 29, 2015 9:52 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

Yes, all works as it should. Other than the aforementioned bug that I reported on the tracker, everything seems set to go. Just can't record until we get this robot shoot robot bug gone. Vertigo Boss 7 does impede my view quite a bit, especially if he's fired rapid-fire. :crazy: As mentioned before,...
by Retrochallengegamer
Wed Apr 29, 2015 9:43 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

That worked! Thanks! All that's left is the robots shooting robots and I'll be set to record! The game looks gorgeous! :clap:
by Retrochallengegamer
Wed Apr 29, 2015 9:26 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

I downloaded the mission off of DMDB, so I didn't know you had that all set up for the music. I'll check that out now.
As for the bug, I'm posting it up momentarily.
Figured out that windowed mode can be achieved with Alt+Enter.
by Retrochallengegamer
Wed Apr 29, 2015 8:52 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

Okay, shall I open a ticket for it then? (the robots shooting robots) TEWSongs.txt: 01.ogg 02.ogg 03.ogg 04.ogg 05.ogg 06.ogg 07.ogg 08.ogg 09.ogg 10.ogg 11.ogg 12.ogg 13.ogg 14.ogg 15.ogg 16.ogg 17.ogg 18.ogg 19.ogg 20.ogg 21.ogg 22.ogg 23.ogg 24.ogg 25.ogg 26.ogg And yes they are all in the same f...
by Retrochallengegamer
Wed Apr 29, 2015 8:37 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

Okay new ini file looks like this: (scroll down to see remaining problems) ;this file is intended as a template for a user specific D2X-XL configuration. ;to create a user specific D2X-XL configuration, copy this file to d2x.ini and modify d2x.ini ;failing to do so will cause all user specific chang...
by Retrochallengegamer
Wed Apr 29, 2015 8:05 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29588

Re: Custom weapons mod?

Odd, this was the only d2x.ini I found in the folder and that is what I found inside of it. The -window, -playlist, -nomovie, -sdl_mixer and others I found here: http://www.descent2.de/d2x-switches.html and here: http://www.descent2.de/installation.html (under custom music) So if those aren't valid ...

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