Search found 63 matches

by Retrochallengegamer
Wed Apr 29, 2015 7:15 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29592

Re: Custom weapons mod?

That worked wonderfully. Thanks! (both versions/solutions worked, put one in mods folder or put one in HOG) No idea why the first enemy in level 1 fires out Vertigo Boss 7 as a weapon, but its hilarious. Is that intentional? EDIT: On further playing it seems the Red Guard Vertigo boss is fired out a...
by Retrochallengegamer
Wed Apr 29, 2015 3:23 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29592

Re: Custom weapons mod?

I wasn't aware this was a bug. So is this an undocumented issue with custom HAM files and D2X-XL? I just figured it was something I missed but I couldn't find anything on custom weapons in your installation FAQ, I found tons on custom textures, music, sound, etc.
by Retrochallengegamer
Wed Apr 29, 2015 4:30 am
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 29592

Custom weapons mod?

I have a custom weapons mod in the form of a Descent2.ham file. Its embedded in the Lost Levels HOG but does not activate when played through D2X-XL but will activate under normal Descent and Descent Rebirth. I've ticked off Enable Mods and Use Custom Weapons in the mission start menu but the weapon...

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