Search found 36 matches

by FinnFann
Wed May 27, 2015 12:35 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 21998

Re: Custom weapons mod?

Um...maybe its the way you phrased your post because I'm not following. So does that means the homing weapons are fixed again now? Yes give the latest update a try. Basically what he means is he was doing optimizations to visibility checks (may have been to fix one of the crashing bugs we found), a...
by FinnFann
Wed May 27, 2015 12:32 pm
Forum: D2X-XL Help
Topic: LAN Issues (Plus logfile stuff)
Replies: 14
Views: 2979

Re: LAN Issues

My buddy (let's call him Ben) and I are trying to play coop in the same house. He is connected to our router by ethernet cable, and I am connected wirelessly. We use UDP to play and we can join eachother's games perfectly fine. Everything is smooth up until a level ends. My (host) score screen does...
by FinnFann
Tue May 26, 2015 11:04 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 21998

Re: Custom weapons mod?

Well, another issue with that custom weapons mod. Last known version to have it work: 1.18.13. The Plasma Cannon no longer homes in on enemies like it used to. Now its a simple, weaker, plasma cannon. In terms of the overall weapons mod, its useless and lost its utility with the lack of homing. Mad...
by FinnFann
Tue May 26, 2015 10:45 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 21998

Re: Custom weapons mod?

karx11erx wrote:High/Standard is good enough.

I am just trying to utilize an octree for visibility checking/culling, and I am pretty excited to see how that will turn out.


Yeah I settled on high/standard since it's a sane time amount for say all of descent 1. Let me know when you have improvements to test ;P
by FinnFann
Tue May 26, 2015 10:16 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 21998

Re: Custom weapons mod?

Well, the idea was to always have proper lightmaps for the level version you are playing, be it the level was changed, or lightmap calculation was changed. D2X-XL therefore both keeps track of level properties in a level's lightmap files and of a lightmap version number. If I find flaws in lightmap...
by FinnFann
Tue May 26, 2015 9:36 pm
Forum: D2X-XL Help
Topic: Custom weapons mod?
Replies: 126
Views: 21998

Re: Custom weapons mod?

Triggered it again, same reason and place. Updated the bug ticket with the log. Also another note: "That is because lightmap calculation has been improved yesterday. D2X-XL automatically detects such changes and recomputes lightmaps." If that's the case, then why bother including lightmap...
by FinnFann
Mon May 25, 2015 1:01 am
Forum: D2X-XL Help
Topic: Lightning slowdown
Replies: 6
Views: 1579

Re: Lightning slowdown

Not too sure about lighting speed, but the performance hit with lightning at max is FAR lower than it was before. Mono level still sees around a 10 fps drop with full lightning, but that's much better than before. MUCH better. My guess is for any sane level it'll be fine now :P
by FinnFann
Sun May 24, 2015 4:10 pm
Forum: D2X-XL Help
Topic: Lightning slowdown
Replies: 6
Views: 1579

Re: Lightning slowdown

I have chosen a different path. Since the optimized mode works very well now, there is no reason to render glow fullscreen; I had only done that when the glow effect was still in development to have a comparison for the optimized mode, allowing me to see whether it worked properly. So glow will now...
by FinnFann
Sun May 24, 2015 3:58 pm
Forum: D2X-XL Mapping & Modding
Topic: Enhanced In-Game Soundtracks
Replies: 5
Views: 1808

Re: Arachno/Jazman Soundfont In-Game Soundtracks

Pretty cool, it's always nice to have different sounding versions of the D1/D2 soundtrack! This one will be also added to my collection. ;) :3 Thankyu~ There are quite a few ways to make the midi versions of the soundtrack sound different, especially with soundfonts. You should hear what the Musyng...
by FinnFann
Sun May 24, 2015 2:13 pm
Forum: D2X-XL Mapping & Modding
Topic: Enhanced In-Game Soundtracks
Replies: 5
Views: 1808

Re: Arachno/Jazman Soundfont In-Game Soundtracks

Updated the descent 2 audio so it wasn't as ear shattering.
by FinnFann
Sun May 24, 2015 1:22 pm
Forum: D2X-XL Help
Topic: Lightning slowdown
Replies: 6
Views: 1579

Re: Lightning slowdown

If you have a lot of shield boost powerups in your level, setting lightning to max can cause this. Computing lightning isn't well optimized and takes a lot of horse power. However, I have the suspicion that your glow settings are the problem. Don't set them to full. One setting lower should work ju...
by FinnFann
Sun May 24, 2015 1:04 pm
Forum: D2X-XL Help
Topic: Lightning slowdown
Replies: 6
Views: 1579

Lightning slowdown

Now I didn't want to make a bug without confirming first. I have a pretty hefty gaming rig with a 970gtx at the moment, but lightning when set to max causes some pretty intense slowdown even on this rig. As soon as it's lowered even one level it immediately returns to normal speeds, even if there wa...
by FinnFann
Sat May 23, 2015 9:15 pm
Forum: D2X-XL Mapping & Modding
Topic: Enhanced In-Game Soundtracks
Replies: 5
Views: 1808

Enhanced In-Game Soundtracks

Just thought I'd leave these here for anyone that wants them. Hopefully they're not too loud. They should be extractable for use in d2x-xl. Generated with Arachano Soundfont: D1: https://onedrive.live.com/redir?resid=244d6b0a7dc8bf29%211107 D2 (Includes redbook audio): https://onedrive.live.com/redi...
by FinnFann
Thu May 21, 2015 1:45 am
Forum: D2X-XL Help
Topic: Midi volume cannot be adjusted using software synths
Replies: 6
Views: 1846

Re: Midi volume cannot be adjusted using software synths

Thx for the sig hint. Did you set "-midifix 1" in d2x.ini? If so, your best bet is to use ogg versions of the midi songs and create a playlist for D2X-XL to play them back. That was actually going to be my likely solution, especially since midifix is indeed 1. Especially since I know I'm ...
by FinnFann
Thu May 21, 2015 12:06 am
Forum: D2X-XL Help
Topic: Midi volume cannot be adjusted using software synths
Replies: 6
Views: 1846

Re: Midi volume cannot be adjusted using software synths

Please create a bug report in D2X-XL's bug tracker on Sourceforge.net for issues like these. Bug entered, and videos attached. Feel free to contact me if additional information is needed. BUG: #2842 Midi volume control nonfunctional using third party midi driver Also, your bug tracker link in your ...

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