Search found 1124 matches

by Alter-Fox
Wed Jan 28, 2015 2:24 pm
Forum: D2X-XL Mapping & Modding
Topic: patch to make the game easier
Replies: 1
Views: 1154

Re: patch to make the game easier

If I can select up to four options I can vote yes and no! I don't even understand what the file extensions have to do with regenerating shields. It stands for "registered descent level". I wouldn't play with these options cuz Descent's one of those beautiful games that's still challenging ...
by Alter-Fox
Mon Jan 12, 2015 3:50 pm
Forum: Off Topic
Topic: Destiny is dead - long live ...
Replies: 7
Views: 2426

Re: Destiny is dead - long live ...

I've figured out how to beat him, but I end up spending too much time trying to get onto a ladder or whatnot, and then he pins me against the wall and murders me. The controls for those little systems are so iffy (on the 360, at least) they turn the fight into pure luck.
by Alter-Fox
Wed Jan 07, 2015 1:53 pm
Forum: Off Topic
Topic: Destiny is dead - long live ...
Replies: 7
Views: 2426

Re: Destiny is dead - long live ...

I've started playing Far Cry 3 over the holidays and I'm nowhere near done. Vaas is the same actor as the ex-boyfriend character in a TV show I watch. :lol: It's probably an obscure show but I have no real idea how popular it is, I just like it. I've looked up the fourth game, but I'm not sure my ne...
by Alter-Fox
Mon Jan 05, 2015 4:24 pm
Forum: D2X-XL Help
Topic: A few small issues I found whilst playing descent 1.
Replies: 7
Views: 2383

Re: A few small issues I found whilst playing descent 1.

I had a 512 mb Nvidia card in a laptop once. It was ok until I bought Trackmania 2 Valley... but by that time I was already saving for a new PC.

Worse than the graphics card, was the fact I was stuck on Windows Vista for six years. Glad that time is over.
by Alter-Fox
Tue Dec 16, 2014 4:18 pm
Forum: D2X-XL Help
Topic: Anyone know how to edit the shadowproof bot models?
Replies: 3
Views: 1492

Re: Anyone know how to edit the shadowproof bot models?

Well I'm downloading, but it's not going to be much help since I can't open the shadowproof models in RbotEdit to check them. I submitted a bug report to the tracker but I don't expect it to be given a very high priority... I guess the best to hope for is to find some way to disable the models witho...
by Alter-Fox
Sat Dec 13, 2014 4:03 pm
Forum: D2X-XL Help
Topic: Anyone know how to edit the shadowproof bot models?
Replies: 3
Views: 1492

Anyone know how to edit the shadowproof bot models?

Recently I've noticed some of the shadowproof robots in d2x-xl.hxm still have the wrong textures. It's really been bugging me since I found the differences -- mainly Bulk Destroyer's texture alignment and his eye, and ITSC's eye. I'd like to go through d2x-xl.hxm and fix these but the only program I...
by Alter-Fox
Thu Dec 11, 2014 3:58 pm
Forum: D2X-XL Help
Topic: Missing Vertigo robots and exit sequence
Replies: 2
Views: 1376

Re: Missing Vertigo robots and exit sequence

Vertigo never had exit sequences when I played it.
by Alter-Fox
Wed Nov 26, 2014 3:53 pm
Forum: General Discussions
Topic: What makes a great descent level?
Replies: 11
Views: 6501

Re: What makes a great descent level?

I don't remember that... sounds like it could have been on map 21 of the first game but I guess I tend to take a different route. The big thing I remember about that map is a room with a supervisor and a red hulk behind a secret door, you enter the room and the supervisor heads to the door and sets ...
by Alter-Fox
Sun Nov 23, 2014 6:18 am
Forum: General Discussions
Topic: Development Blah: Comments
Replies: 553
Views: 85806

Re: Development Blah: Comments

I remember that switch. I think the hallway has a bunch of non-shaker missiles and a cloak?
It works for me in Dosbox and XL.
There are a few switches in the campaign that do nothing but all the ones in that level are supposed to work.
by Alter-Fox
Fri Nov 14, 2014 3:31 am
Forum: D2X-XL Mapping & Modding
Topic: Pumo Mines Thread
Replies: 507
Views: 121269

Re: Pumo Mines Thread

Looks like a crazy boss room.
And kind of like how I imagined it looking, with those textures... like the inside of a giant lava scrotum. :lol: :crazy:
by Alter-Fox
Wed Nov 12, 2014 9:51 pm
Forum: D2X-XL Mapping & Modding
Topic: Pumo Mines Thread
Replies: 507
Views: 121269

Re: Pumo Mines Thread

Very good to hear he's ok.
by Alter-Fox
Tue Oct 21, 2014 2:41 pm
Forum: Off Topic
Topic: Bungie are a bunch of f*cking liars ...
Replies: 7
Views: 2720

Re: Bungie are a bunch of f*cking liars ...

We probably are. ... Still, when I saw the commercials I realized the game wasn't going to be special... commercials sell things by telling an audience what they're getting and why they want it -- these commercials only tried to tell that audience why they wanted it. But apparently they were very go...
by Alter-Fox
Tue Oct 21, 2014 2:19 am
Forum: General Discussions
Topic: Descent II — Die Hard! (getting past level 1)
Replies: 16
Views: 4941

Re: Descent II — Die Hard! (getting past level 1)

Well I don't think I ever figured it out either.
Maybe the dearth of replies is cuz no one did.
by Alter-Fox
Wed Oct 15, 2014 6:06 pm
Forum: Off Topic
Topic: About Sol Contingency...
Replies: 5
Views: 2523

Re: About Sol Contingency...

Maybe hiring competent people is against their religion.
by Alter-Fox
Mon Oct 13, 2014 2:51 pm
Forum: D2X-XL Help
Topic: [Win8 and c++ runtime] I can't get D2X-Xl to run.
Replies: 10
Views: 3023

Re: [Win8 and c++ runtime] I can't get D2X-Xl to run.

I've been able to run the x64 version by copying the contents of the x64 folder into the main folder and overwriting the same files there.

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