Search found 608 matches

by -JoFFa-
Mon Jan 17, 2011 9:52 am
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

Hm. Btw, what was the idea of adding that in the first place?
by -JoFFa-
Mon Jan 17, 2011 8:02 am
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

K. Point(s) taken.
by -JoFFa-
Mon Jan 17, 2011 7:06 am
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

Hmmm...

Noise? You cannot tell what you're looking at? hmmm... So subjective...


As for simplification - texture is incomplete yet...

An concerning alpha and color of the multiplayers - i did not get it at all...
by -JoFFa-
Sat Jan 15, 2011 7:17 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

karx11erx wrote:Of course you are in love with your own product, but just that you think it is better doesn't necessarily mean it is.


This time it does..:) but the saying meant that - by trying to improve something one can make it worse...
by -JoFFa-
Sat Jan 15, 2011 7:07 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

More "candy"...

Well...All this "holes for every gun" making the changing of the gun - unseen to others - therefore - sometimes you cannnot see or know what weapon will be fired to you next.(oh well who cares that you'll see which weapon as long as it's shot - but...whatever) So i was thinking about that ...
by -JoFFa-
Sat Jan 15, 2011 6:03 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

#1 It appears exaggerated and doesn't suit the Descent / D2X-XL environment well. ? d2x-xl environment ? You mean the old school geometry of the levels ? You bet its does not suit..You yourself kindly allowed it to be that way..:) It would rather fit in an Unreal 3 environment (which I do not dig t...
by -JoFFa-
Sat Jan 15, 2011 5:54 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

:lol: Just saw the Pyro again...:) Screw it :lol: - i LOVE it the way it is..:) I do not get you all - it's PERFECT! I'm so glad it worked out that way. I'm going to complete the incompleted yat textures but do not expect anything drammatic.:) After all i still have Wolf textures to finish. Spare me...
by -JoFFa-
Sat Jan 15, 2011 5:43 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

Whoa..:) You got a misconception. If it's your way of things - it does not mean that its mine as well. I'm as an artist see Avenger the way you can observe it. I'm not doing it to prove anything. And its work in progress - i remind you...again... If you're not agree with something - you have a right...
by -JoFFa-
Sat Jan 15, 2011 2:55 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

I was not going to post anything. I just notice that - i was hoping that i do something wrong.
by -JoFFa-
Sat Jan 15, 2011 12:13 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

You mean marks? EDIT: Hmm..all this fuzz brought me to a new idea. I'll strip Pyro of any yello color - but i will create several color skins for it. But thats for later. Karx - I checked the Flames on a model - and its looks fanrtastic - but one thing is - the 2D can be influenced via scaling the f...
by -JoFFa-
Sat Jan 15, 2011 12:05 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

Thanks for the feedback..;) The model looks perfekt but texturewise it shows too many details somehow. It lacks the impression "all in one piece". Hmm.... I doubt that i get what you mean. It's the design. Its fast to redo it to different colors - less contrast. So the main parts of the mo...
by -JoFFa-
Sat Jan 15, 2011 7:39 am
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

OMG. How didnt i think about that one?..:) Ahem...A showcase: ... The new Pyro - the ship of your life. http://img515.imageshack.us/img515/8544/ahaywehgate0031.th.jpg It was developed with passion. http://img838.imageshack.us/img838/752/ahaywehgate0032.th.jpg The ship that transforms any dog fight.....
by -JoFFa-
Fri Jan 14, 2011 9:10 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

Yup i know, thanks..:) but the freecam still not working i tell you.
by -JoFFa-
Fri Jan 14, 2011 11:25 am
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: PYRO GX - CODENAME: AVENGER(JoFFa's beastular pyro)
Replies: 114
Views: 39639

Woot! I made it! Ok. Its a milestone right here. I figured the problem - and it was in model appearantly. In max wnen you edit some geometry - its kinda cashes the operations done over it or so - anyway the model contains somekind of a bug - if it was numereous times dimided and combined exploded an...
by -JoFFa-
Wed Jan 12, 2011 3:02 am
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: Custom robot models in D2X-XL
Replies: 5
Views: 4402

Welcome to the club? Which I club? :think: Ah, I know! The club of people who cannot read! :gotit: ;) There is a menu item "hires models" in the D2X-XL installation guide telling you everything you need to know here. Make sure to put ASE files plus all the textures they reference in the m...

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