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by -JoFFa-
Fri Oct 12, 2007 7:45 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: Remodelling DizzyRox's Models
Replies: 92
Views: 32946

Perfect. Any tip of ow you did those?
by -JoFFa-
Sun Sep 30, 2007 7:27 pm
Forum: D2X-XL Mapping & Modding
Topic: editing d2x-xl.hog
Replies: 1
Views: 2407

editing d2x-xl.hog

Easy thing - how can one edit the d2x-xl.hog file ingridients?...Dtx2 wont support targa pictures used for coronas...
by -JoFFa-
Sun Sep 30, 2007 7:25 pm
Forum: D2X-XL Mapping & Modding
Topic: 3D modelling
Replies: 1
Views: 2254

3D modelling

Ok. now here is another question i've allways had in my mind. Modelling of a things for d2x-xl and puting it in level.

anyone have his own way?
by -JoFFa-
Sun Sep 30, 2007 7:19 pm
Forum: DLE-XP Help
Topic: Hi-RES Textures
Replies: 10
Views: 5922

Thanks guys... :D
by -JoFFa-
Sun Sep 30, 2007 5:54 am
Forum: DLE-XP Help
Topic: Hi-RES Textures
Replies: 10
Views: 5922

The texture size should be 512x512 pixel, 24bit uncompressed TGA Ok...well it worked for the D2x-xl - so basicaly topic solved - but now i have another pronblem - in dlexp in 3d window - when i made white background with several red lines on it as a test and put that in level - i could't see the wh...
by -JoFFa-
Sat Sep 29, 2007 11:05 pm
Forum: DLE-XP Help
Topic: Hi-RES Textures
Replies: 10
Views: 5922

yup... problem persists...although i do all things and make tga 32 bit - and dle-xp shows it - the d2x-xl - wont... what are the steps - how you make them?
by -JoFFa-
Sat Sep 29, 2007 10:58 pm
Forum: DLE-XP Help
Topic: Hi-RES Textures
Replies: 10
Views: 5922

karx11erx wrote:Hi Joffa,

nice to see you here. :)

Did you give them proper names?

TGA, 24/32 bit, uncompressed?



Thanks - I'm actually glad that you have forum now - no offense but on sf things been a little long...
by -JoFFa-
Sat Sep 29, 2007 2:14 pm
Forum: DLE-XP Help
Topic: Hi-RES Textures
Replies: 10
Views: 5922

Hi-RES Textures

hello there!

Somehow the textures which i make using my PH 5.0 - wont display in d2X-XL.
how come?

anyone got the idea of how to make them visible? what options required to do?

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