Search found 91 matches

by lloyd
Sat Feb 04, 2012 2:05 am
Forum: General Discussions
Topic: New Debian/Ubuntu d2x-xl binary installation packages.
Replies: 12
Views: 11197

Re: New Debian/Ubuntu d2x-xl binary installation packages.

OK, I have updated d2x-xl-base to fix the menu entry creation problem as well as the symbolic link creation problem. Now, on some systems you might get TWO identical menu entries. This appears to be necessary in order to guarantee a menu entry on the less-popular window managers.
by lloyd
Fri Feb 03, 2012 8:24 pm
Forum: General Discussions
Topic: New Debian/Ubuntu d2x-xl binary installation packages.
Replies: 12
Views: 11197

Re: New Debian/Ubuntu d2x-xl binary installation packages.

There is a problem with the creation of symbolic links to work around some missing dependencies... I did that in the wrapper script, but that script executes with only the user's permissions, so it can't create the links. I'll have to do that at package installation time. Also, the d2x-xl menu entry...
by lloyd
Fri Feb 03, 2012 2:33 pm
Forum: General Discussions
Topic: New Debian/Ubuntu d2x-xl binary installation packages.
Replies: 12
Views: 11197

Re: New Debian/Ubuntu d2x-xl binary installation packages.

I'm glad to help the d2x-xl project in a small way. (By the way, my son is extremely impressed by the improvement in effects since v1.14.x.) I'll add a comment to this thread whenever the package is updated. I'll also announce the demo version when it is ready (pending a fix to d2x-xl to allow use o...
by lloyd
Fri Feb 03, 2012 5:55 am
Forum: General Discussions
Topic: New Debian/Ubuntu d2x-xl binary installation packages.
Replies: 12
Views: 11197

New Debian/Ubuntu d2x-xl binary installation packages.

These are Debian/Ubuntu installation packages for d2x-xl. The idea is to make the game easy to install and upgrade on Debian-based Linux distros. These packages install d2x-xl on amd64 and i386. The d2x-xl-base package includes 3 playable demo levels. It also includes music support. If all you want ...
by lloyd
Tue Jan 31, 2012 3:50 am
Forum: General Discussions
Topic: are these usable models files?
Replies: 18
Views: 3932

Re: are these usable models files?

Should be able to do that by logging in via ssh from another computer on the LAN. I'll send you some comparative data later.

I just had about 2 hours of great d2x-xl singleplayer fun, thanks much! But our real love is d2x-xl multiplayer, so I have to get d2x-xl set up for my son on our other PC.
by lloyd
Tue Jan 31, 2012 12:30 am
Forum: General Discussions
Topic: are these usable models files?
Replies: 18
Views: 3932

Re: are these usable models files?

It looks like the difference in rendering performance is not nearly as great as I reported at first, *IF* I unload all other applications from memory. I tried again with 1.15, with nothing else running, and was able to set rendering and effects quality up high and video performance was excellent. I ...
by lloyd
Mon Jan 30, 2012 10:52 pm
Forum: General Discussions
Topic: are these usable models files?
Replies: 18
Views: 3932

Re: are these usable models files?

I'll do all I can to profile to find out what the difference is. I noticed right away that when running 1.14.77 (I'll call it 1.14) I only get one line like this: "ALSA lib pcm.c:7316:(snd_pcm_recover) underrun occurred". With 1.15 I see about 4 such lines in a few minutes. I am using the ...
by lloyd
Mon Jan 30, 2012 9:32 pm
Forum: General Discussions
Topic: are these usable models files?
Replies: 18
Views: 3932

Re: are these usable models files?

Version 1.14.177 flies on my new AMD64 computer under Linux. With 1.15.290 I have to use a low level of effects, and no smoke, no glow, etc., otherwise the display stutters frequently when the framerate dives. I thought my hardware was just not fast enough. With 1.14.177 I can turn the effects and r...
by lloyd
Mon Jan 30, 2012 8:26 pm
Forum: General Discussions
Topic: are these usable models files?
Replies: 18
Views: 3932

Re: are these usable models files?

Version 1.14.177 does seem to work fine with the new (1.15.208) data files.
by lloyd
Mon Jan 30, 2012 8:16 pm
Forum: General Discussions
Topic: are these usable models files?
Replies: 18
Views: 3932

Re: are these usable models files?

Doesn't the new one work? Please wait until I have looked into the D2 demo issue. I didn't try 1.14.177 with the new data files version... maybe it would work. But I'll wait on the demo version as you asked, and go ahead and release the "full" version first. I think it will be ready today.
by lloyd
Mon Jan 30, 2012 8:05 pm
Forum: General Discussions
Topic: are these usable models files?
Replies: 18
Views: 3932

Re: are these usable models files?

This is slightly off-topic: can you please point me to where I can download older versions of the d2x-xl data file? I need the one that works with d2x-xl v 1.14.117, for the demo binary Linux package. I've looked on sourceforge but can't find any of the older files (I saw them once...)
by lloyd
Mon Jan 30, 2012 7:41 pm
Forum: General Discussions
Topic: are these usable models files?
Replies: 18
Views: 3932

Re: are these usable models files?

Great. :thumb: I have checked the windowed mode problems with the screen resolution. All well on my Linux box. Strange... I guess it must be related to my nvidia driver. Anyway, it is a relatively minor issue. To get my desktop resolution back, I can set the resolution just before quiting d2x-xl. :)
by lloyd
Mon Jan 30, 2012 5:34 pm
Forum: General Discussions
Topic: are these usable models files?
Replies: 18
Views: 3932

Re: are these usable models files?

Thanks for the info. I'll set all directories under /usr/local/games/d2x-xl/ world-readable, in case d2x-xl needs to write to any of them. The first Debian-Ubuntu binary package is nearly ready, using d2x-xl version 1.15.290. It will be for AMD64. I'll follow with a i386 version. This will be easy f...
by lloyd
Mon Jan 30, 2012 2:54 pm
Forum: General Discussions
Topic: are these usable models files?
Replies: 18
Views: 3932

Re: are these usable models files?

I see. So I should probably omit them from the binary package, but I will make the directory /usr/local/games/d2x-xl/models world-writable so the user's d2x-xl process can create files there. (I think a better location for files created on-the-fly would have been ~/.d2x-xl/models/bin/ or similar, si...
by lloyd
Mon Jan 30, 2012 12:58 am
Forum: General Discussions
Topic: CTF TWIMTBP
Replies: 4
Views: 1876

Re: CTF TWIMTBP

I have got to try CTF. I have a great opportunity for multiplayer (and CTF) at my location in Costa Rica. I am friends with my ISP (Internet Service Provider). Actually I am his system administrator. His (our) Internet service uses a wireless WAN (Wide Area Network) that puts all his customers in wh...

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