Search found 128 matches

by Woodpecker
Thu Apr 12, 2012 7:26 am
Forum: DLE-XP Help
Topic: Creating balls
Replies: 44
Views: 14008

Re: Creating balls

Hawkins wrote:In other words, for the sake of creating proper spheres, we then will want to create octagonal filaments and so whatever not.

An easy way to create cubes shaped as pentagons, hexagons, and octagons? YES PLEASE! :bounce:
by Woodpecker
Wed Apr 11, 2012 11:34 am
Forum: DLE-XP Help
Topic: Why is almost everything in advanced object data greyed out?
Replies: 4
Views: 3694

Re: Why is almost everything in advanced object data greyed

Enzo03 wrote:Hmm.

I'm going to have to look at an older version of a level I did then because I somehow managed to make one class 1 drone completely normal in every possible way conceivable and the one next to it do pretty much this..

:rofl:
by Woodpecker
Wed Apr 11, 2012 11:06 am
Forum: DLE-XP Help
Topic: Creating balls
Replies: 44
Views: 14008

Re: Creating balls

No tetrahedrons then? Still, it seems this holds very interesting possibilities. :) I can totally see someone doing an outdoors area where you fly around the Sphinx and the Pyramids of Giza! :lol: Back to the matter in hand: Next..... you need to add more light sources if you wish to be able to see...
by Woodpecker
Tue Apr 10, 2012 7:05 am
Forum: DLE-XP Help
Topic: Creating balls
Replies: 44
Views: 14008

Re: Creating balls

I've tried again. What I did this time was to create a cross form, 51 cubes in length, end to end. That is, each shaft is 25 cubes long with a central cube. Then, I built the sphere around the central cube, thus enclosing the cross within the sphere. Next, I extended one of the shafts so it broke ou...
by Woodpecker
Mon Apr 09, 2012 7:53 am
Forum: DLE-XP Help
Topic: Creating balls
Replies: 44
Views: 14008

Re: Creating balls

Thanks, Aus-RED-5, that worked. Just a couple more questions, and then hopefully I'm off on my own. 1) After some experimenting, I created the ball around the starting cube as soon as I opened the editor from scratch. I then deleted that cube and flicked around the surface of the ball until I found ...
by Woodpecker
Sun Apr 08, 2012 9:39 am
Forum: DLE-XP Help
Topic: Creating balls
Replies: 44
Views: 14008

Re: Creating balls

Ok, I downloaded the files and it now works :D Having created my sphere, how do I import it into my D2 level? Also, how do I then attach it to the cube I want? I can't see a control or menu option for either of these functions in DLE-XP. Thanks! :)
by Woodpecker
Sun Apr 08, 2012 2:02 am
Forum: Off Topic
Topic: Happy Easter!
Replies: 4
Views: 3649

Happy Easter!

Here in New Zealand it is a gloriously sunny and warm afternoon on Easter Day. Happy Easter, everyone! :clap:
Let the chocolate munching begin! :mrgreen:
by Woodpecker
Sun Apr 08, 2012 1:36 am
Forum: DLE-XP Help
Topic: Creating balls
Replies: 44
Views: 14008

Re: Creating balls

Thanks, Pumo, but the utility isn't working. It says there's a file missing. :( I've sent you a PM about it, unless anyone knows where I can download a working copy?
by Woodpecker
Sat Apr 07, 2012 1:02 pm
Forum: DLE-XP Help
Topic: Creating balls
Replies: 44
Views: 14008

Creating balls

Ok, so what I'd like to do is create a perfectly spherical room to fly around in (this will be the central chamber of a multiplayer level). What I have done so far is to create a cross of six corridors coming off a single cube, so that the resulting sphere will have a diametre of 51 cubes (this numb...
by Woodpecker
Sat Apr 07, 2012 11:13 am
Forum: General Discussions
Topic: Development Blah: Comments
Replies: 553
Views: 92593

Re: Development Blah: Comments

You do it because you love what you do, and set the footing for future generations to evolve it. Yes. I visualize someone coming to pick up the pieces you drop from exhaustion and finish them, so that you (and the future generations) may continue. I visualise someone struggling to pick up the piece...
by Woodpecker
Fri Apr 06, 2012 1:05 am
Forum: General Discussions
Topic: Forum Poll Tax
Replies: 6
Views: 5281

Re: Forum Poll Tax

This sounds like a Tui Beer advertisement! :wink:
by Woodpecker
Mon Apr 02, 2012 10:51 am
Forum: D2X-XL Mapping & Modding
Topic: Any interested in beta for a small (5 level) D2X-XL mission
Replies: 7
Views: 4504

Re: Any interested in beta for a small (5 level) D2X-XL miss

Yes please, and I'll do the "noob" test for you. Nothing like a level that's too hard for the beginner! :mrgreen:
by Woodpecker
Sat Mar 31, 2012 10:46 am
Forum: Off Topic
Topic: There's some seriously messed up maths going on here.
Replies: 1
Views: 2935

There's some seriously messed up maths going on here.

This is crazy. The customer service people in this video think that .002 cents and .002 dollars are the same value! :horror: http://verizonmath.blogspot.co.nz/2007/08/original-recording-of-verizon-customer.html "It's a difference of opinion." No. No, it's not, and I would hope the finance ...
by Woodpecker
Wed Mar 28, 2012 11:11 am
Forum: General Discussions
Topic: Recent CPU optimization?
Replies: 11
Views: 4682

Re: Recent CPU optimization?

:omg: Why don't we just soak our rigs inside a tank full of replaceable coolant? (liquid nitrogen can be good, we can use superconducting materials there) :lol: That's a great idea! Then we could crank up all the eye candy to max without melting our graphics cards. :lol: I totally love that photo o...

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