Search found 135 matches

by firebingo
Fri Jun 18, 2010 12:09 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: descent 2 robot re-models
Replies: 87
Views: 38147

It can export .ase but it can't import it. And searching on google there isn't an extension that lets it. That's why I made my own in the first place, otherwise I would have used his.
by firebingo
Fri Jun 18, 2010 5:36 am
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: descent 2 robot re-models
Replies: 87
Views: 38147

I will if you can tell me how to convert the ase to a format I can use in 3ds max. I wasn't trying for a huge amount of detail because you don't really see them that well. And I was going to bring up to you if it's possible to make it that the Itsc can only shoot 3 missles than it runs out of ammo. ...
by firebingo
Fri Jun 18, 2010 2:21 am
Forum: D2X-XL Mapping & Modding
Topic: Empire State Building
Replies: 18
Views: 6556

Nice trick blarget. I sometimes post from my itouch. Not because my Internet gets shut down though.lol. That is a great idea though. Not a good idea for the current project though. We aren't terrorists. But If we just made a random map it would be cool. You know blarget, starting to re-model the des...
by firebingo
Thu Jun 17, 2010 10:48 pm
Forum: D2X-XL Mapping & Modding
Topic: Empire State Building
Replies: 18
Views: 6556

it does, fighting around the buildings at the trade center plaza sounds cool, then again ships shooting missiles and firing lasers at each other around the twin towers sounds a bit weird.
by firebingo
Thu Jun 17, 2010 9:50 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: descent 2 robot re-models
Replies: 87
Views: 38147

Yeah, forgot about the sidearm, it was probably overall easier for them to make symmetric models back then. I'm working on adding detail to my models, maybe making a few asymmetric bots would be good. Edit: Made a concussion missile model for a chamber I'm going to design for the ITSC. i figure the ...
by firebingo
Thu Jun 17, 2010 8:43 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: descent 2 robot re-models
Replies: 87
Views: 38147

That is a good idea, but it really changes the way the robots were from the original, which were symmetric. I'd like to keep the basic symmetry of the original robots, just give them more of a robotic look. Most of the robots did look like animals though and don't seem like they would be efficient a...
by firebingo
Thu Jun 17, 2010 4:21 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: descent 2 robot re-models
Replies: 87
Views: 38147

Sorry if I took what you said the wrong way. You guys are right though. I will probally need some help with the texturing. If your right diedel and irontower is supposed to come back, that will be a great help for me and blarget. I'll just keep working on the models and get to the texturing when the...
by firebingo
Thu Jun 17, 2010 6:25 am
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: descent 2 robot re-models
Replies: 87
Views: 38147

Ben I can take critiscism but that didn't sound like constructive criticism. If you don't like the way I'm doing it and you aren't going to say anything positive at all. (which everybody else at least has) why are you even commenting on it.
by firebingo
Thu Jun 17, 2010 4:02 am
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: robot concepts.
Replies: 136
Views: 44083

looks great, keep it up
by firebingo
Thu Jun 17, 2010 2:59 am
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: descent 2 robot re-models
Replies: 87
Views: 38147

Um, ill change the texture but once again, this is a recolored version of one of irontowers textures. and i wasn't exactly done either. I'll try to make it better, but truly I'm not exactly good at texturing. I'll keep working on it. Edit: see if this is higher to the standards it seems you guys set...
by firebingo
Wed Jun 16, 2010 7:41 pm
Forum: D2X-XL Mapping & Modding
Topic: Empire State Building
Replies: 18
Views: 6556

Nice job, always wanted to fly the pyro in New York. lol
by firebingo
Wed Jun 16, 2010 4:28 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: descent 2 robot re-models
Replies: 87
Views: 38147

thanks Edit: a quick re-model of the guide-bot, used one of irontowers textures for this. i plan to put more detail in it still. http://fc08.deviantart.net/fs70/f/2010/167/3/4/guide_bot_texture_2_by_icebingo.png and more news, I'm looking for a better texture for the ITSC and IT, I'll probably just ...
by firebingo
Wed Jun 16, 2010 2:13 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: descent 2 robot re-models
Replies: 87
Views: 38147

Thanks for the help diedel. Also i was going to ask, how do you disable the robot AI. And Ben what exactly do you mean by plastic molds. Because to me they really don't look like plastic molds. The ITSC barely has any smoothing groups any more. and the IT only looks that smooth because I'm still wor...
by firebingo
Tue Jun 15, 2010 7:09 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: descent 2 robot re-models
Replies: 87
Views: 38147

That would be cool, it would take some work and all of the models would probably have to be re-done. but it sounds possible. Something else, I'm not sure this is good, i had exported the ITSC to the models folder to test it. Then i deleted it and all the textures for it, but its still showing up in ...
by firebingo
Tue Jun 15, 2010 3:30 pm
Forum: D2X-XL Retexturing & Remodeling Projects
Topic: descent 2 robot re-models
Replies: 87
Views: 38147

Yeah sorry about that, heres a picture of it non-rendered. http://fc00.deviantart.net/fs70/f/2010/166/3/f/ITSC_final_2_by_icebingo.png I'm testing it to see what it looks like in game. A lot of work to be done, #1 i need to find out how to get the textures to show up, #2 a whole lot of stuff. I need...

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