new textures - Project 2

Projects around retexturing and remodeling Descent

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Irontower
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Postby Irontower » Sun Sep 27, 2009 6:00 pm

some more handy textures :P

A set of natural textures for the level builders. I will implement them to the mod in the next weeks.

EDIT: Leaves textures with transparency corrected, please redownload

download 13,4mb : http://goaruna.com/7vd

Image
Last edited by Irontower on Mon Sep 28, 2009 9:16 am, edited 1 time in total.
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Mahona
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Postby Mahona » Sun Sep 27, 2009 8:43 pm

OMG! :omg:

*is speechless*

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Postby karx11erx » Sun Sep 27, 2009 8:50 pm

I found two under my desk. One was mine, so the other must have been yours.

/me hands jaw to Mahona
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Mahona
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Postby Mahona » Sun Sep 27, 2009 8:51 pm

Much thanks to you good sir!
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"I'm broken!"



Karx: "I really can't stand people posting "karx will do this and that". Do it again and "karx will do something nasty to you". :P "
Sirius
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Postby Sirius » Sun Sep 27, 2009 9:15 pm

Actually, if I work on DH's project I can see myself using a few of these. The acid test is whether they look good in the engine of course, but from a cursory glance at the flat images, they should do the job.
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karx11erx
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Postby karx11erx » Sun Sep 27, 2009 10:08 pm

Do the textures tile seamlessly?
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Kaizerwolf
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Postby Kaizerwolf » Sun Sep 27, 2009 10:27 pm

I can now totally make a tree! :D
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Yokelassence
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Postby Yokelassence » Mon Sep 28, 2009 2:24 am

I couldn't resist applying these textures to the forest scene in my mega-level :wink:

Unfortunately I cant seem to get transparency working here, was there there a step I needed to take for that?

Image
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Sapphire Wolf
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Postby Sapphire Wolf » Mon Sep 28, 2009 2:51 am

Yokelassence wrote:I couldn't resist applying these textures to the forest scene in my mega-level :wink:

Unfortunately I cant seem to get transparency working here, was there there a step I needed to take for that?

Image

Are the "tree leaves" textures 1st or 2nd? (e.g. texture 1="rock179" texture 2="misc037")
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Yokelassence
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Postby Yokelassence » Mon Sep 28, 2009 3:27 am

They are set to 1st on the branches, 2nd on the rocks and grating
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Irontower
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Postby Irontower » Mon Sep 28, 2009 4:32 am

Yokelassence wrote:I couldn't resist applying these textures to the forest scene in my mega-level :wink:

Unfortunately I cant seem to get transparency working here, was there there a step I needed to take for that?



At the moment I didn't test it. The colour should give the transparency like at doors. Does natural24b work?
Hmm... I test it in the evening.
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Yokelassence
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Postby Yokelassence » Mon Sep 28, 2009 7:25 am

Natural24b appears to work. But I hope I can use the small leaf texture too.
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karx11erx
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Postby karx11erx » Mon Sep 28, 2009 8:01 am

Sapphire Wolf,

the leaves texture should work both ways, but you must put it on a (dynamic) wall (i.e. there must be a segment at the top of the tree trunk.
Irontower
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Postby Irontower » Mon Sep 28, 2009 9:22 am

Textures are corrected. Sorry, the colour of transparency was messed up, don't know how I make this...
Added a mask also, so they should work in any way.
File updated. Please download again.
Irontower
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Postby Irontower » Mon Sep 28, 2009 5:40 pm

If a level like Anthology lvl3 contains custom textures can I change those with dle-xp? I never has used it before.

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