new textures - Project 2

Projects around retexturing and remodeling Descent

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karx11erx
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Postby karx11erx » Sun Oct 04, 2009 4:38 pm

Hey MB,

gooc to hear from you. :)
Irontower
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Postby Irontower » Sun Oct 04, 2009 6:07 pm

MetalBeast wrote:Hi, thx for asking,
I'm on the way to feel better and better, even if it still not really good ;)

Irontrower is making a great job with the textures ;)

I think, I will start next week with continuing my job on Phantom XL ;)

Greetings, MB


Hi Metalbeast,

fine to hear from you, wish you the best for the next time :-)
For the textures, not all is as I want but I hope to get better from texture to texture ;-)
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Postby Irontower » Sun Oct 04, 2009 6:11 pm

Kaizerwolf wrote:Irontower, is it possible for you to create a more "natural texture" door? What I mean is, a door that goes along with your natural texture set. I've got a level that's basically tree-based, and I need some sort of earthen-type door to use. :D

Thanks if you can! If you can't easily do that, no worries. :)


I will try to do two doors the next week. Does the tree textures work ok now?
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Kaizerwolf
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Postby Kaizerwolf » Sun Oct 04, 2009 6:49 pm

Heck yeah the tree textures work! Check it out. :D

Image

That's the level I'm working on that needs a natural texture door. You did a very nice job on the tree and rock stuff though, very excellent!
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Postby Irontower » Sun Oct 04, 2009 7:16 pm

Jungle Descent :lolol:
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Postby Irontower » Wed Oct 07, 2009 1:20 pm

Hi,
here two simple natural style doors for the level builders

downloads now from www.descent.at :D

download 7,5mb

http://www.descent.at/files/doornat.rar


Image Image
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Mahona
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Postby Mahona » Wed Oct 07, 2009 4:18 pm

VERY nice! Looks very Indiana Jones style ;)
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Kaizerwolf
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Postby Kaizerwolf » Wed Oct 07, 2009 8:30 pm

Dude those a perfect! The rock one works awesomely for my level. :D

Nice work man, thanks!
What if, in 30 years, you're considered for the highest office in the land and get denied because some sneak found that misspelled post of yours about how "Nickledon" sucked and ruins your political career by exposing it?- poxpower
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Postby Irontower » Fri Oct 09, 2009 9:50 pm

A preview what will come with the next update. Animations pending.

ImageImage
ImageImage

color corrected blue rock set (282-292)

Image
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Postby Irontower » Sat Oct 10, 2009 8:05 pm

more doors. Animations also pending

ImageImage
Image
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Pumo
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Postby Pumo » Sat Oct 10, 2009 8:58 pm

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karx11erx
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Postby karx11erx » Sat Oct 10, 2009 9:11 pm

Red door: Shadow cast by the two half rings is physically not correct (provided a single light source is illuminating the door).
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Postby Irontower » Sat Oct 10, 2009 10:14 pm

Light source is top middle (same for all tiles). One shadow was missing (black tile) - corrected.
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Postby blarget# » Sat Oct 10, 2009 10:21 pm

you have to much fun with bump-mapping and layer tools don't you?
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Kaizerwolf
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Postby Kaizerwolf » Sat Oct 10, 2009 11:24 pm

irontower; you should go pro with all theses designs. I can totally see you making textures for a professional game. :D
What if, in 30 years, you're considered for the highest office in the land and get denied because some sneak found that misspelled post of yours about how "Nickledon" sucked and ruins your political career by exposing it?- poxpower

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