new textures - Project 2

Projects around retexturing and remodeling Descent

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Sirius
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Postby Sirius » Tue Oct 20, 2009 1:44 am

Marginally, but I think you're right. The yellow text seems crystal-clear by comparison; might be a contrast/human eye thing.
Irontower
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Postby Irontower » Tue Oct 20, 2009 4:35 am

Did you look in game at those?
Or is it better so?

ImageImage

anyone can say me the first word?

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Sirius
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Postby Sirius » Tue Oct 20, 2009 4:38 am

!DANGER!
RADIATION
Irontower
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Postby Irontower » Tue Oct 20, 2009 5:10 am

Oh no, that's to simple :lolol:
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Weyrman
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Postby Weyrman » Tue Oct 20, 2009 7:58 am

The new signs with the dark orange rather than the red are much better!
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karx11erx
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Postby karx11erx » Tue Oct 20, 2009 8:19 am

Wow wow wow wow wow! Great font choice, too!
Irontower
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Postby Irontower » Tue Oct 20, 2009 4:19 pm

The files are reworked now and some more.
Sorry Diedel for the small update :roll:

download 2,2mb : http://www.descent.at/files/misc_upd.rar

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Alter-Fox
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Postby Alter-Fox » Tue Oct 20, 2009 8:44 pm

Incredible!
We live in a universe... It's distracting
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beware of ounce
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korghano
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Postby korghano » Wed Oct 21, 2009 11:21 pm

Heute ist mir beim spielen mal wieder seit langem die Kinnlade runtergeklappt :omg:
Irontower ! ich hoffe Du bleibst uns lange erhalten :wink: der letzte Schwung Texturen - einfach nur Klasse :!: :!: :!:
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darklord42
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Postby darklord42 » Thu Oct 22, 2009 2:03 am

All these are amazing irontower thank-you so much! Those signs should be added to the regular d2/d1 texture replacement packs, ya think? :)
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Sykes
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Postby Sykes » Thu Oct 22, 2009 4:11 pm

Fantastic! I can't believe how much work you're putting into this! It all looks great, dude.

Oh, on a random note, congrats on 100 posts Darklord :3
Irontower
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Postby Irontower » Mon Oct 26, 2009 5:05 pm

Thank you all guys :D

Here is what to test for you. I fiddle around with water textures. Waterfalls with more white and dark water with reflextions.
I play some levels and I like it.
What are your opinions?

download 4mb http://www.descent.at/files/water2.rar

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Sirius
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Postby Sirius » Mon Oct 26, 2009 5:33 pm

For maximum realism, the best approach is probably to make the water partially transparent, showing the rocks behind the waterfalls.

But that's pretty impressive already.
Irontower
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Postby Irontower » Mon Oct 26, 2009 6:53 pm

Yes, you are right. I tried that but it doesn't work - there are no textures behind so you see the next room or black.
A custom background is also not possible because it's flowing with the water :(
Sirius
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Postby Sirius » Tue Oct 27, 2009 12:40 am

Let me guess, the waterfall as secondary texture = water doesn't move?

Sounds like the only way around this would be to animate it by hand ... or put something behind every waterfall.

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