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Posted: Sun Oct 04, 2009 4:38 pm
gooc to hear from you.
Posted: Sun Oct 04, 2009 6:07 pm
Hi, thx for asking,
I'm on the way to feel better and better, even if it still not really good
Irontrower is making a great job with the textures
I think, I will start next week with continuing my job on Phantom XL
fine to hear from you, wish you the best for the next time
For the textures, not all is as I want but I hope to get better from texture to texture
Posted: Sun Oct 04, 2009 6:11 pm
Irontower, is it possible for you to create a more "natural texture" door? What I mean is, a door that goes along with your natural texture set. I've got a level that's basically tree-based, and I need some sort of earthen-type door to use.
Thanks if you can! If you can't easily do that, no worries.
I will try to do two doors the next week. Does the tree textures work ok now?
Posted: Sun Oct 04, 2009 6:49 pm
Heck yeah the tree textures work! Check it out.
That's the level I'm working on that needs a natural texture door. You did a very nice job on the tree and rock stuff though, very excellent!
Posted: Sun Oct 04, 2009 7:16 pm
Posted: Wed Oct 07, 2009 1:20 pm
here two simple natural style doors for the level builders
downloads now from www.descent.at
Posted: Wed Oct 07, 2009 4:18 pm
VERY nice! Looks very Indiana Jones style
Posted: Wed Oct 07, 2009 8:30 pm
Dude those a perfect! The rock one works awesomely for my level.
Nice work man, thanks!
Posted: Fri Oct 09, 2009 9:50 pm
Posted: Sat Oct 10, 2009 8:05 pm
Posted: Sat Oct 10, 2009 8:58 pm
Posted: Sat Oct 10, 2009 9:11 pm
Red door: Shadow cast by the two half rings is physically not correct (provided a single light source is illuminating the door).
Posted: Sat Oct 10, 2009 10:14 pm
Light source is top middle (same for all tiles). One shadow was missing (black tile) - corrected.
Posted: Sat Oct 10, 2009 10:21 pm
you have to much fun with bump-mapping and layer tools don't you?
Posted: Sat Oct 10, 2009 11:24 pm
irontower; you should go pro with all theses designs. I can totally see you making textures for a professional game.