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Ufff...Well i've done the model and the textures (overal 5 512*512 files)
I'm glad with the level of pixelation of the details now. I'm working on shading of the texture and i'm trying to add the model to the actual game. Stay tuned.
EDIT: Hmm... now thats a problem. I try to replace the Pumo's ship from Kartsal motivation - but it wont be seen by the engine. I wonder what the list of restrictions is and did i have made the model worse somehow then can be acquired by the engine? haven't yet find it on forum. some guys asked for it yes - but I'm still searching.
Model has a 2400 faces and 1900 vertexes I wonde why it wont load and instead loads a default model from the game.
EDIT2: Ok. I figured that if there is a single error or problem in model or in absence of its texture - model wont load and instead the default model will be loaded. Too bad that the problem with model or texture - not allways clear and i didnt find info yet.
TGA file though - i've converted and model been loaded but once. then again d2xxl loads a
Then ive deleted bin file of the model - it seems its somekind of temp or cashe file of the last model. When i did it - test model been loaded.
Hmm...I managed to convert TGA correctly. I've also made a certain conversion to a model from 3ds using independent converter. But somehow UVW mapping coordinates were damaged. somehow several textures i'm using - cannot be displayed.
EDIT: I've installed Wings3D and managed to load a model there- and it dispalys itself correctly. but wings 3D does not exporting to ASE. Hmmm What are you guys using for exporting to ASE?
EDIT: well...Ive tried all i could do. While wings3D shows model correctly with correct UVW the same somehow wont be with 5 textures in a D2xxl but one. D2xxl rather unstable in showing ASE models correctly. Or - the second option that all the editors im using - create such ASE format that D2xxl wont accept it. Bottom line: my efforts led me to no avail...So far.
EDIT: Just after i edited and added the ASE model - and launched the game - it was shown once then - just been replaced by the default ship model regardless that its in the folder of the models.
Any clues from anyone?
PS and one mode thing - does Ctrl+Alt+s(external cam) been disabled?