DLE.NET still planned?

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Schala
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DLE.NET still planned?

Postby Schala » Fri Mar 04, 2011 9:48 am

I came across a C# sub-project called DLE.NET in the SVN and it rather excited me thinking DLE has a .NET remake in the works. How is that coming along? It's been untouched for 5 months.

Also, as for DLE-XP, would it be extremely difficult to port to wxWidgets? It's pretty much the best candidate for cross-platform MFC and I've seen a lot of similarities.
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Re: DLE.NET still planned?

Postby karx11erx » Fri Mar 04, 2011 10:28 am

No time for C# right now.

MFC -> wxWidgets? Sounds like a lot of pain to me.
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Schala
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Re: DLE.NET still planned?

Postby Schala » Fri Mar 04, 2011 8:52 pm

I was looking at the API reference and they seem similar is all.
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Re: DLE.NET still planned?

Postby Alter-Fox » Fri Mar 04, 2011 11:37 pm

Don't forget that Karx has a real life and a family too -- however if you had the skills to port it and you got his permission...
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Re: DLE.NET still planned?

Postby karx11erx » Sat Mar 05, 2011 12:32 am

Well, you'd sure have my blessings if you wanted to port DLE-XP to wxWidgets.
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Schala
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Re: DLE.NET still planned?

Postby Schala » Sat Mar 05, 2011 12:42 am

Well, I do know intermediately about C++ but I flat out suck learning big APIs or figuring out someone else's work. It's kind of like writer's block. I don't know where to start and it seems to be a method of "this thing's connected to the... other thing"

I guess I look at someone else's code the way a surgeon looks at a cut open patient on the operating table -- so much stuff to do, and one small change could mess the whole thing up.
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Re: DLE.NET still planned?

Postby karx11erx » Sat Mar 05, 2011 12:47 am

It's just a matter of time and diligence.
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Schala
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Re: DLE.NET still planned?

Postby Schala » Sat Mar 05, 2011 12:50 am

Well I do have a book on learning wxWidgets but it's rather outdated. It's for 2.6.x and I've got 2.9.1.
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Re: DLE.NET still planned?

Postby karx11erx » Sat Mar 05, 2011 12:51 am

There usually aren't big API changes within a major release.

Why would you want to port DLE-XP when you own a Windows PC?
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Re: DLE.NET still planned?

Postby Schala » Sat Mar 05, 2011 12:54 am

Eh... I have Mac friends and plus I have a Linux interest.
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Re: DLE.NET still planned?

Postby Sirius » Sat Mar 05, 2011 4:40 am

Most people who want to create or edit Descent / Descent 2 levels seem to have access to Windows. The ones who don't may well have access to Linux/Wine (assuming DLE-XP works through that, but it's not one of the most demanding applications). Unless you have a huge number of such friends to keep happy, it's probably not really worth the time investment - much quicker to set up a few systems capable of running DLE-XP than to rewrite DLE-XP for wxWidgets.
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Re: DLE.NET still planned?

Postby karx11erx » Sat Mar 05, 2011 7:26 am

There are several thousand D2X-XL users (to judge from the download numbers), but maybe 5 level designers. Statistically seen, I doubt any of your Mac owning friends would want to start using DLE-XP.

You have an "interest" in Linux? Is that what you said, a mere "interest", or actuall skill and knowledge? You don't really believe that a mere "interest" in Linux will get you anywhere in regard to porting DLE-XP over to it, do you?
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Re: DLE.NET still planned?

Postby Schala » Sat Mar 05, 2011 10:10 am

I used to use Mac OS X and I also dabbled with Ubuntu a few times. I'm hoping to get another 1 TB drive this year to take up the second internal drive slot on my motherboard. I'll definately be putting Ubuntu on it.
Motherboard: Gigabyte X58A-UD5
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Memory: 6 GB DDR3
Video Card: Nvidia GTX 560 EVGA
Hard Drive: WDC WD10EARS-00MVWB0 1 TB (2 owned)
CD/DVD Drive: DVD RW AD-7260S
OS: Windows 7 Professional SP 1 x64, Arch Linux x86_64
LCD Monitor: ASUS VE276 27" Wide screen 1080p (1920x1080 max res.)
Game controller of choice: Logitech USB
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karx11erx
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Re: DLE.NET still planned?

Postby karx11erx » Sat Mar 05, 2011 1:25 pm

This makes you a Linux newbie in my eyes.
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Schala
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Re: DLE.NET still planned?

Postby Schala » Sat Mar 05, 2011 7:43 pm

Well, I did use Terminal on a regular basis back on Mac.
Motherboard: Gigabyte X58A-UD5
CPU: Intel Core i7 950 @ 3.07 Ghz
Memory: 6 GB DDR3
Video Card: Nvidia GTX 560 EVGA
Hard Drive: WDC WD10EARS-00MVWB0 1 TB (2 owned)
CD/DVD Drive: DVD RW AD-7260S
OS: Windows 7 Professional SP 1 x64, Arch Linux x86_64
LCD Monitor: ASUS VE276 27" Wide screen 1080p (1920x1080 max res.)
Game controller of choice: Logitech USB

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