In reply to Sirius: My objective with all this is threefold:
1) Minimize testing done by Diedel
This will make him only have to test what he has just done, and leave making sure he didn't just ruin everything to us.
2) Make D2X-XL less buggy to the general public.
It seems a major problem rebirth users have (although it has much improved since 1.14) is general stability. So often I have hopped on to play with my brother or a friend only to encounter some bugs that disrupt the basic gameplay. I have never beaten the D1 or D2 campaign. Every time I try, I encounter some serious bug or crash and have to lose my save with the fix. With this, they can download in confidence knowing that if it is on descent2.de, it's stable enough to play. We
catch the big bugs so they
don't have to see them. If we are testing versions after they are released, it will undermine this whole idea. Worst case scenario.
I understand that's old, but can you imagine the poor soul who happened to fumble onto that release the first time he tried to play D2X-XL? That's one less user and potential donator.
3) Increase significance of versions.
I have noticed a trend on the version history: many times when he fixes a bug in a certain feature (e.g. lightning), he ends up breaking that feature in some other way. I don't blame him, I know the code is finicky. I want to avoid new versions just to fix those bugs. This will make new versions appear less often and be more significant.
So it seems Diedel will have to provide the debug builds when he posts the new threads. That works I suppose, that also solves the hosting issue. It's just more work for him, which I was trying to avoid.
I tried to keep this post respectful, please inform me if I failed.