Development Blah: Comments

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karx11erx
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Development Blah: Comments

Postby karx11erx » Fri Apr 08, 2011 12:31 am

Feel free to post any comments to posts in the development blah here. That way the dev blah will stay tidy, but you can still add your opinions about the entries in it here. :)
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Re: Development Blah: Comments

Postby Pumo » Fri Apr 08, 2011 8:57 pm

Well, i've checked out the new blue shockwave effect graphics, and it really makes me drool! :omg:

I find however those shockwaves a little too big, but it's not really that much and it looks nice anyways.

Overall I think it's perfect!

Impresive work you did with this. :thumb:
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Re: Development Blah: Comments

Postby Ressk » Sat Apr 09, 2011 7:05 am

I am loving the new radar options in the cockpit menu, now its custom tweaked to my preferences. ITS AWESOME!
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Re: Development Blah: Comments

Postby karx11erx » Sat Apr 09, 2011 8:17 am

Pumo,

I had found the shockwaves too small before. ;)

Ressk,

just my thoughts. :D Though it is a cool idea and a useful device, I never really liked and hardly ever used the RADAR before.
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Re: Development Blah: Comments

Postby Ressk » Sat Apr 09, 2011 6:43 pm

yeah i never did like the old radar, took up too much room, but now its been improved vastly
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Re: Development Blah: Comments

Postby Pumo » Sat Apr 09, 2011 7:04 pm

Another thing I like pretty much of newest versionsis the Debris control. It looks wonderful from 'medium' and above.

D2X-XL really has got a lot of great stuff latetly!
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Re: Development Blah: Comments

Postby Alter-Fox » Sun Apr 17, 2011 5:18 am

The new shadow stuff looks awesome.

I'm one of the few people who likes the old shadows (cool and useful), so it's especially great that they've been improved - even though that might remove some usefulness. I found even the old shadowing to really help immersion.

Eagerly awaiting the next version.
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Re: Development Blah: Comments

Postby Ben K » Wed May 04, 2011 6:31 am

Little inconsistencies in function implementation between versions cause the strangest bugs.
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Re: Development Blah: Comments

Postby Sirius » Fri May 06, 2011 2:34 am

This is where I reveal that I never use cockpits.
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Re: Development Blah: Comments

Postby karx11erx » Fri May 06, 2011 8:55 am

Me hardly ever - that's why I didn't notice. :oops:
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Re: Development Blah: Comments

Postby Weyrman » Fri May 06, 2011 10:30 am

I thought the screen looked stretched a bit, but that was not much of an issue compared to the problems I've been having.
I had an issue where nearly all versions of descent would bomb out when trying to access levels, either a new game or loading a savegame.
I tried setting up whole new installs (2 actually) and discovered that there was a problem in or with the missions folder. It was rather full of folders and missions but my 1st new install showed the same issue (I had just dragged the missions folder over) but my 2nd install I only had the D2 and Vertigo missions in the missions folder and it ran fine. I have only added the Enemy Within mission (as Iwas playing it) and all is ok.

Is there a limit of missions that can be read?

I haven't posted a bug about this as no-one else reported anything like this.

I'm glad I was able to sort it out myself.
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Re: Development Blah: Comments

Postby karx11erx » Fri May 06, 2011 11:21 am

D2X-XL allows up to 300 files per folder, but it will (should) simply ignore excess files.

Maybe you can by and by restore your mission folder to its original state and tell me when the program starts to crash?
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Re: Development Blah: Comments

Postby Alter-Fox » Fri May 06, 2011 1:42 pm

I reported the screen stretching bug (aspect ratio stuck at 4:3, resolution stuck at 640x480 or 1024x768).

Glad that you've fixed it, but I still can't play that version :wallbash: .
I don't even know what a side-by-side configuration is...
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Re: Development Blah: Comments

Postby karx11erx » Fri May 06, 2011 3:03 pm

Alter-Fox wrote:I reported the screen stretching bug (aspect ratio stuck at 4:3, resolution stuck at 640x480 or 1024x768).

Glad that you've fixed it, but I still can't play that version :wallbash: .
I don't even know what a side-by-side configuration is...

That's not the same bug.
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Re: Development Blah: Comments

Postby Ben K » Fri May 06, 2011 9:21 pm

I generally only use cockpits if I made them. :mrgreen:

For the 90-degree homing missile turn, I actually haven't had that. (Which is nice, homing missiles haven't been dodgable for years.)

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