Planned Environment: Rusty Caves
Situation: Sent to a Mars power station that's output was dropping. (ie robots are stealing energy. Stop them.)
In your opinion what makes the best levels for single player?
1. Lots of vertical movement/shafts?
2. A maze or linear?
3. Desolate or crowded?
4. Huge caves or narrow tunnels?
5. Doors or just corners?
6. Puzzles?
If you're feeling really motivated, you can draw a diagram. If you are feeling amazingly, then model it (sorry, I can't import descent levels yet, so it'll have to be in some other application).
Otherwise, just spout ideas.
In case you're wondering, DEEP Space is currently looking like this:



[Added numbers to your above choice for easier reference - karx
