Well, although this is getting off-topic I will quote what I said at the discussion at Steam's forums as I consider it relevant.
Anyway, the feature Weyrman asked for is already implemented
(Sorry Weyrman for derailing your topic a bit.
karx11erx wrote:...Funny enough, many Rebirth fanboys here talked bad about D2X-XL, but no D2X-XL user who posted here talked bad about Rebirth...
And that's actually a true statement.
Of course it doesn't happens with all Rebirth fanboys, there are pretty nice ones that are good friends of mine and even if XL is not their cup of tea, they fully respect it; But it's completely true that most of the D2X-XL bashing comes from total Rebirth fanatics (and I emphazise 'fanatics', as they are more than followers).
Even Drakona that is makin' the Retro mod for Rebirth (and thus is a purist) doesn't bashes XL as much as other users around there.
I will quote this one more time:
karx11erx wrote:...But no D2X-XL user who posted here talked bad about Rebirth...
I'm one of those D2X-XL fanboys, as it's my favorite port without hesitation, and effectively, I respect Rebirth very much and I like it a lot, I will not bash it!
Heck, I even get along with Zico (Rebirth's developer) pretty well!
I use Rebirth on most of my older computers and also use it to play some old D2 vanilla missions from time to time nowadays, even if I TOTALLY PREFER XL, but as I'm not as BIASED as some Rebirth fanatics, I enjoy both ports and don't have a problem if one or the other decides to talk about updates or stuff here.
What's wrong about a small talk regarding a nice port that helps to keep our favorite game alive??!!?!?
So, if it's good to talk about Rebirth on this topic, why it's not good to talk abou XL as well?
Or there's too much bias infecting this thread?
And about this:
AN UPSET wrote:..without pretentious tack-ons of unneccessary glitz that introduce instabilities high up on its todo list, and its helped by word of mouth from like-minded passionate Descent fans that enjoy Descent...
Some of those "pretentious tack-ons of unnecessary glitz" (why I always hear/read the infamous 'Unnecessary' word??!!?) were asked by me and other levels developers, because, guess what, it were totally NECESSARY for our projects!
If it were not for those NECESSARY features I asked for, my Single-Player mission mod that I'm working on heavily since years already and that I have a dream to see it done, wouldn't be possible AT ALL to make it along with all the story and scripting elements as I planned and dreamed for since ever!
(like i.e. the ability to reprogram and disarm robots on XL, the ability to change textures throught triggers, to teleport, to use semaphore scripting, to trigger stuff by destroying objects, the weather effects for the terrains, custom intro/extro movies, etc)
Thanks to all this NECESSARY and "Pretentious" stuff I can fullfill my dreams as Descent developer!
Oh yeah, I forgot one thing: if it doesn't serves for the somewhat boring (IMVHO) and 'passionate' Online Multiplayer aspect of the game, everything is 'unnecessary'. Let's screw all single-player players and developers (that are un-passionated as I see), we don't need them, booooh!
(I just discovered I'm an un-passionated Descent fan, OMG it all has been a delusion!!)....
END OF STEAM POST
I don't tend to act like this and to get into arguments as I don't really like this kind of stuff, but all this "lots of unnecessary stuff nobody likes and wants" trend that D2X-XL attackers use so much really gets on my nerves.
Note I do respect and also enjoy Online Descent Multiplayer from time to time (specially Coop), and I fully respect all Multiplayer advocates, but really all these excesively Multiplayer-centric attitude has broke the community so much!!
Even Zico gets attacked for not being 'super-duper-perfect' while fixing competitive multiplayer stuff.