White Screen, no response on startup

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BenJuan26
Posts: 5
Joined: Tue Feb 26, 2013 4:21 am

White Screen, no response on startup

Postby BenJuan26 » Tue Feb 26, 2013 5:00 pm

I've searched all I can for a reproduction of my problem but haven't found one. I've installed Descent 2 and D2X-XL and when I run D2X-XL I get a white screen with the loading cursor icon and Windows says that it's not responding. I think this might be an OpenGL issue because after I force quit the program, the contents of all of my Google Chrome tabs are completely black. Even when I refresh them. The only way to see them again is to open a new tab. My specs are:

Windows 7 x64
2011 MacBook Pro (BootCamp)
ATI Radeon HD 6600
4 GB RAM

Any insight would be appreciated. Thanks.
User avatar
pokeman7452
Posts: 589
Joined: Wed Oct 24, 2007 2:33 pm
Location: Northern VA, USA

Re: White Screen, no response on startup

Postby pokeman7452 » Fri Mar 01, 2013 12:21 am

Run it with the -printlog parameter (has to be an actual parameter, can't put it in d2x.ini) and post the resulting d2x.log
Laptop: (outdated)——————————————————————————————Desktop:
ASUS G72GXBBCDDDHLMPPPRTVWcdeefghimnoorruyz2 5 6 8000+-./()Newegged
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BenJuan26
Posts: 5
Joined: Tue Feb 26, 2013 4:21 am

Re: White Screen, no response on startup

Postby BenJuan26 » Fri Mar 01, 2013 9:52 pm

I noticed something else weird. To use -printlog I started d2x-xl from the console (tried both regular and x64 versions). I saw the missing Vertigo file dialog as usual, but after dismissing it I didn't see a window at all, and no d2x.log was created. D2X showed up in the task manager, though. So after killing it I tried running the x64 version from Explorer (this time I had disabled fullscreen in d2x.ini) and the display driver actually crashed and recovered (Windows informed me thusly). Same white screen though, just in a window this time. Here is the d2x.ini when I ran it from Explorer:

Code: Select all

D2X-XL 1.16.16
Loading program arguments
      C:\GAMES\DESCENT2\x64\d2x-xl-x64.exe     
         -fullscreen      0     
         -grabmouse     
         -nocdrom     
         -playermessages      1     
         -nomovies      1     
         -player      default     
         -1280x720     
         -fademenus      0     
         -sdl_mixer      1     
         -altbg_name      d2x-xl-wp-3-1500x1125.tga     
         -altbg_brightness      0.75     
         -altbg_alpha      -1.0     
         -altbg_grayscale      0     
         -FSAA      0     
         -hires_textures      1     
         -hires_models      1     
         -model_quality      3     
         -hires_sound      2     
         -progress_bars      1     
         -multithreaded      2     
         -printlog     
         -disable_robots      0     
         -disable_powerups      0     
         -secretsave      1     
         -preload_textures      5     
         -lowmem      0     
         -use_shaders      1     
         -midifix      1     
         -light_ship      phantomxl     
         -medium_ship      pyrogl     
         -heavy_ship      wolf     
         -num_trackers      2     
         -tracker1      87.106.88.224:9424     
         -tracker2      66.199.187.57:9424     
GetAppFolder ('', 'C:/GAMES/DESCENT2/x64/data', 'C:/GAMES/DESCENT2/x64/data', 'descent2.hog')
GetAppFolder (C:/GAMES/DESCENT2/x64/data) = 'C:/GAMES/DESCENT2/x64/data' (0)
expected game app folder = 'C:/GAMES/DESCENT2/x64/'
expected game data folder = 'C:/GAMES/DESCENT2/x64/data'
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64/models', 'models', '*.ase')
GetAppFolder (models) = 'C:/GAMES/DESCENT2/x64/models' (0)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64', 'sounds1', '*.wav')
GetAppFolder (sounds1) = 'C:/GAMES/DESCENT2/x64' (1)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64/sounds2', 'sounds2', '*.wav')
GetAppFolder (sounds2) = 'C:/GAMES/DESCENT2/x64/sounds2' (0)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64/sounds2/d2x-xl', 'sounds2/d2x-xl', '*.wav')
GetAppFolder (sounds2/d2x-xl) = 'C:/GAMES/DESCENT2/x64/sounds2/d2x-xl' (0)
GetAppFolder ('C:/GAMES/DESCENT2/x64', '', 'sounds1/D1', '*.wav')
GetAppFolder (sounds1/D1) = 'C:/GAMES/DESCENT2/x64' (1)
GetAppFolder ('C:/GAMES/DESCENT2/x64', '', 'sounds2/D1', '*.wav')
GetAppFolder (sounds2/D1) = 'C:/GAMES/DESCENT2/x64' (1)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64', 'shaders', '')
GetAppFolder (shaders) = 'C:/GAMES/DESCENT2/x64' (1)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64/textures', 'textures', '*.tga')
GetAppFolder (textures) = 'C:/GAMES/DESCENT2/x64/textures' (0)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64', 'textures/d1', '*.tga')
GetAppFolder (textures/d1) = 'C:/GAMES/DESCENT2/x64' (1)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64/mods', 'mods', '')
GetAppFolder (mods) = 'C:/GAMES/DESCENT2/x64/mods' (0)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64/movies', 'movies', '*.mvl')
GetAppFolder (movies) = 'C:/GAMES/DESCENT2/x64/movies' (0)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64/profiles', 'profiles', '')
GetAppFolder (profiles) = 'C:/GAMES/DESCENT2/x64/profiles' (0)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64/savegames', 'savegames', '')
GetAppFolder (savegames) = 'C:/GAMES/DESCENT2/x64/savegames' (0)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64/screenshots', 'screenshots', '')
GetAppFolder (screenshots) = 'C:/GAMES/DESCENT2/x64/screenshots' (0)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64', 'demos', '')
GetAppFolder (demos) = 'C:/GAMES/DESCENT2/x64' (1)
GetAppFolder ('C:/GAMES/DESCENT2/x64', 'C:/GAMES/DESCENT2/x64/config', 'config', '*.ini')
GetAppFolder (config) = 'C:/GAMES/DESCENT2/x64/config' (0)
GetAppFolder ('C:/GAMES/DESCENT2/x64/textures', 'C:/GAMES/DESCENT2/x64/textures', 'wallpapers', '')
GetAppFolder (wallpapers) = 'C:/GAMES/DESCENT2/x64/textures' (1)
Loading text resources
Loading main hog file
found hog file 'd2x.hog'
found hog file 'd2x-xl.hog'
found hog file 'extra.hog'
found hog file 'descent.hog'
Reading configuration file
Initializing graphics
   initializing SDL
      switching to fullscreen
         initializing texture manager
         allocating screen buffer
         initializing OpenGL window
            setting OpenGL attributes
               setting SDL_GL_RED_SIZE to 8 succeeded
               setting SDL_GL_GREEN_SIZE to 8 succeeded
               setting SDL_GL_BLUE_SIZE to 8 succeeded
               setting SDL_GL_ALPHA_SIZE to 8 succeeded
               setting SDL_GL_BUFFER_SIZE to 32 succeeded
               setting SDL_GL_STENCIL_SIZE to 8 succeeded
               setting SDL_GL_ACCUM_RED_SIZE to 5 succeeded
               setting SDL_GL_ACCUM_GREEN_SIZE to 5 succeeded
               setting SDL_GL_ACCUM_BLUE_SIZE to 5 succeeded
               setting SDL_GL_ACCUM_ALPHA_SIZE to 5 succeeded
               setting SDL_GL_DOUBLEBUFFER to 1 succeeded
            setting SDL video mode (1280x720x32, windowed)
               checking video mode (1280 X 720)
                  SDL suggests 32 bits/pixel


Any ideas?

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