Homers not homing, help!

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Homers not homing, help!

Postby Whiteshark » Sun Apr 05, 2015 6:55 pm

WhiteShark here :clap: . I'm new to the forums, so please report if this is the right place to ask this. I've been trying to find a fix for none of homing weapons work in my game. Not missiles globs or bombs. I tried to find a fix from the settings, and tried changing back and forth some of them to fix this, with no results. Does someone have an idea how to fix this or should I send a bug report? Thanks for answering! Version 1.17.108
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Re: Homers not homing, help!

Postby karx11erx » Sun Apr 05, 2015 7:03 pm


You say homing weapons don't work in your game? I just tested them, they work fine. Make sure to use the latest program version.
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Re: Homers not homing, help!

Postby Pumo » Sun Apr 05, 2015 7:05 pm

Hi Whiteshark!

That definitely sounds like a bug, you should make a bug report here: https://sourceforge.net/p/d2x-xl/bugs/
I'm pretty sure karx11erx will fix it as soon as he can. :)

As I understood, homing weapons are not working on his side, so that means the missiles and the Smart Missile/Mine blobs are not tracking enemies anymore.
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Re: Homers not homing, help!

Postby Yoshimitsu » Sun Apr 05, 2015 7:26 pm

Hello Whiteshark.

It's not just you. Homeyduh, Shadow_Hyena, and I just experienced the same problem in an anarchy match this morning with version 1.17.110 . I did some further testing in the Descent 1 campaign and discovered that the red hulk's homing missiles didn't track me and my lock-on warning didn't activate when he fired either. When I fire homing missiles, they fly straight for a long distance before finally locking onto a robot and turning to follow it.

Since I don't yet see a bug report for this on sourceforge I will add one.
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