Hi Res Hostages??

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Weyrman
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Hi Res Hostages??

Postby Weyrman » Thu Sep 27, 2007 7:47 am

Whch file do I need to download in order to get the hi-res hostages?
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karx11erx
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Postby karx11erx » Thu Sep 27, 2007 7:49 am

Hi Albie. :)

Not yet available. It was just too late yesterday night. ;)

Edit Find it in the special hires textures package.
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Postby DescentMax » Thu Sep 27, 2007 12:04 pm

Just out of curiosity, When and where will the hires hostages be released? I am just wondering :)
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Postby MetalBeast » Thu Sep 27, 2007 12:13 pm

karx11erx wrote:
Edit: Find it in the special hires textures package.
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Postby Aus-RED-5 » Thu Sep 27, 2007 12:50 pm

Is it possible to make a hostage model that won't spin around like the weapons or power-ups?

Though the feet of the model many not touch the ground, it wouldn't need to since the mines have little to no gravity. ;)

Only prob I can see you might have is animating the model.
Last edited by Aus-RED-5 on Thu Sep 27, 2007 1:26 pm, edited 1 time in total.
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Postby MetalBeast » Thu Sep 27, 2007 1:07 pm

Aus-RED-5 wrote:Is it possible to make a hostage model that won't spin around like the weapons or power-ups?

Though the feet of the model many not touch the ground, it wouldn't need to since the mines have no gravity. ;)

Only prob I can see you might have is animating the model.


An beta version of Hostage-Model is already done, but animations are not working atm, as I know.

When, the forum customisation is done, I will continue my modeller job ;)
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Postby karx11erx » Thu Sep 27, 2007 1:46 pm

The hires hostage sprite animates now. See the D2X-XL release notes.
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Rebirth post :)

Postby DJXavieRO » Wed Apr 08, 2009 6:15 am

ok just few question about hostages, in textures downloads (hires-special.rar) is an animated hostage and other in models section downloads (hostage.zip) what is the new one? I think this last is better but... not animated... why?
and I would like to give you an idea about make another hostages (little) to show only when you play in (ctl+f12 mode) in order to give a proportionate aspect between them and the ship... what do you think?
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Postby ZackG » Wed Apr 08, 2009 6:48 am

Wooooow. very nice to bump a 2 YEAR TOPIC idiot :evil:
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Postby DJXavieRO » Wed Apr 08, 2009 6:59 am

ZackG wrote:Wooooow. very nice to bump a 2 YEAR TOPIC idiot :evil:


I think is not usefull to open a new topic if one was created... is that so bad? idiot? I will take that like a "welcome to this forum"...so... thanks!
btw you did not answered my question so you are not usefull for me neither!
Last edited by DJXavieRO on Thu Apr 09, 2009 12:43 am, edited 2 times in total.
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Postby Pumo » Wed Apr 08, 2009 6:59 am

Well, yeap, i think that this topic is indeed old, so it may be a better idea to open a new one regarding the hostage issue, but at least you have showed us that you searched on the forum first, and that's good.

Just if it's too old, even if it already exists you might want to open a new topic.
But we'll see what Diedel thinks...

EDIT: And BTW, hi-res models are unfortunately not animated. :(
It's a bit hard to animate ASE models on D2X-XL for Diedel, so currently D2X-XL only supports animating of old traditional D2 models.
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Postby karx11erx » Wed Apr 08, 2009 7:40 am

ZackG wrote:Wooooow. very nice to bump a 2 YEAR TOPIC idiot :evil:

Who do you think you are? -> 2 weeks ban, do it again and you're gone for good.

tsk. :no:


Xavier,

there's a hires 2D model of the hostage (sprite), but there is also a 3D model (which does not wave the hand). If you enable 3D models, you will see the 3D hostage model.
Last edited by karx11erx on Wed Apr 08, 2009 7:49 am, edited 1 time in total.
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Postby Pumo » Wed Apr 08, 2009 7:45 am

BTW, now that we're talking about this, i've recently made a hostage texture for Pumo Mines, but as characters on Pumo Mines are not exactly human (they are an alien race called Nerkians) proportions may look very wrong for a normal D2 hostage. :? (they have tiny proportions with somewhat big heads)

But if someone wants to check it out, just tell me. (texture resolution is 128x128, he waves his hands and he has a PMC logo on the suit)
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karx11erx
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Postby karx11erx » Wed Apr 08, 2009 7:56 am

"Nerkians"?

"Nerdians"!

:lolol:
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Postby Pumo » Wed Apr 08, 2009 7:58 am

lol! well said.

It seems i've been somewhat nerdie since years ago (and so this is reflected on my characters a bit maybe :P )
I'm a Starwars fanboy after all :roll:
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