Anyone else having this problem? It's making me mad.Several light textures, such as those from ceil002 - light to ceil030 - light will occasionally not provide any light at all, while textures such as lava and empty - light will at the same time will provide only about 75% of the light they are supposed to (seems to be 77.5). Sometimes, however, I will start DLE-XP up and try to light the same exact level and there will be no lighting problems.
I have no idea what could possibly cause this because it just seems to randomly happen.
How to reproduce:
-start DLE-XP and either load or create a D1 level (and for the latter, add one of the affected lights.
-with any settings of light you want, apply lights to entire mine.
-2 possible cases:
----(i) Lighting will be perfectly fine
----(ii) The above problems will occur, lighting will often be dim where it should be bright unless there are several lights in a sufficiently small area.
-these are the actual light values of the level, not just a graphical error in DLE.
If there is something I do that could possibly cause this to happen, I have no idea what it could be.
I have had no such problems when editing D2 levels, so if the problem exists at all with D2 then I have simply been exceptionally lucky, which is unlikely seeing as bad luck runs in my family.
edit: from the ticket:
Edit: I found something that I *guess* somewhat remedies this problem: I hit the reset light + color button and lo and behold, the lighting fixes itself.
But why should I have to click this button?
I certainly don't have to with D2.
I'm still mad.